On 13.01.2011 05:19, Yasir I. Al-Dosary - zgzg2020™ wrote:
> As the number of bots reach something over 16, I get that famous netchan 
> initialization error:
> http://www.quake3world.com/forum/viewtopic.php?f=16&t=9220

That one has been fixed in ioquake3 some time ago, (after the 1.36
release, so you'll have to do the build yourself). When I last tried to
mass-add bots years ago, the game crashed at around 25 bots. Not with
your error though, memoryPool in g_mem.c was full. That pool is used
pretty much exclusively for botstates, so for 64 bots you should just
tripple its size.
_______________________________________________
ioquake3 mailing list
[email protected]
http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org
By sending this message I agree to love ioquake3 and libsdl.

Reply via email to