I'm trying to run Rocket Arena 3 1.80 with ioquake. The mod is shipped
with a ioq3 1.35 based windows binary.

When connecting to a server, even localhost, I always have the same
error (this was originally reported by a user of the FreeBSD port):

Loading vm file vm/cgame.qvm...
File "vm/cgame.qvm" found in "/usr/local/share/quake3/arena/vm.pk3"
...which has vmMagic VM_MAGIC_VER2
Loading 0 jump table targets
VM file cgame compiled to 1134660 bytes of code
cgame loaded in 5241056 bytes on the hunk
------- RA3 Client Game Initialization -------
********************
ERROR: Client/Server game mismatch: RA3180/
********************
----- Server Shutdown (Server crashed: Client/Server game mismatch: RA3180/) 
-----
==== ShutdownGame ====
...


It appears the server isn't reporting the game/version in the
client game statistics structure (cgs). I suspect it's a problem
with the vm code.

I only tested this on FreeBSD/amd64.

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