On Fri, Apr 20, 2012 at 2:10 AM, Adam Gibson <[email protected]> wrote:
> Hi All,
>
> FYI - I have added a page on the wiki linking to a number academic
> articles and papers covering the Quake3 & ioQuake3 engines. Many of
> them give an overview of how the engine is organised and operated,
> others show applications of ioQuake3 to other disciplines.
>
> See: http://wiki.ioquake3.org/Academic_Articles
>
> Not every one of these is a goldmine, but it may assist new-comers
> when trying to wrap their heads around the engine, and how it works.
>
> Also the wiki page could probably do with some re-organisation.
>
> Regards,
>
> Adam

That's cool. Thanks for doing this.

I don't see any papers about ray tracing though, and I know for a fact
that a guy used ioQuake3 a few years ago for a paper
(thesis/dissertation?) on ray tracing. I think someone posted a video
as well. If you can find these things, they'd be nice additions.

Matt
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