The Android port (i.e. Java implementation on android) uses the C++ SDK in the JNI code. Since C++ uses the C SDK it ultimately works out that the C SDK is being used on Android.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Thiago Macieira Sent: Tuesday, October 31, 2017 2:16 PM To: Morten Nielsen <[email protected]> Cc: [email protected] Subject: Re: [dev] Android and C-SDK On terça-feira, 31 de outubro de 2017 13:08:47 PDT Morten Nielsen wrote: > You've got a crash due to a null pointer dereference. You need the > debugger to find out what happened. > > Thanks. That’s fairly obvious. But as mentioned, getting native > debugging to work with Xamarin, when I have to build the Android SDK > on Ubunto is near impossible. I could dedicate significant time to > this, or I could first put out some feelers if the C-SDK has ever been > used by anyone on Android before – there might be caveats I'm unaware > of that that would cause this crash, hence this email thread. The C SDK is the core of the Android port, so yes, it's deployed and known to work on Android. But if you built the C SDK without the rest of the Android API, all bets are off. -- Thiago Macieira - thiago.macieira (AT) intel.com Software Architect - Intel Open Source Technology Center _______________________________________________ iotivity-dev mailing list [email protected] https://lists.iotivity.org/mailman/listinfo/iotivity-dev _______________________________________________ iotivity-dev mailing list [email protected] https://lists.iotivity.org/mailman/listinfo/iotivity-dev
