The Android port (i.e. Java implementation on android) uses the C++ SDK in the 
JNI code.  Since C++ uses the C SDK it ultimately works out that the C SDK is 
being used on Android.

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Thiago Macieira
Sent: Tuesday, October 31, 2017 2:16 PM
To: Morten Nielsen <[email protected]>
Cc: [email protected]
Subject: Re: [dev] Android and C-SDK

On terça-feira, 31 de outubro de 2017 13:08:47 PDT Morten Nielsen wrote:
> You've got a crash due to a null pointer dereference. You need the 
> debugger to find out what happened.
> 
> Thanks. That’s fairly obvious. But as mentioned, getting native 
> debugging to work with Xamarin, when I have to build the Android SDK 
> on Ubunto is near impossible. I could dedicate significant time to 
> this, or I could first put out some feelers if the C-SDK has ever been 
> used by anyone on Android before – there might be caveats I'm unaware 
> of that that would cause this crash, hence this email thread.

The C SDK is the core of the Android port, so yes, it's deployed and known to 
work on Android.

But if you built the C SDK without the rest of the Android API, all bets are 
off.

--
Thiago Macieira - thiago.macieira (AT) intel.com
  Software Architect - Intel Open Source Technology Center

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