-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 budsz wrote: | Hi Folks, | | I've LAN with 192.168.0.0/24 segment IP Address, we've FTP server in | the LAN using IPF as router (same box). The client game online using | FTP for update patch to master FTP server. I make some script using | fetch/wget under FreeBSD to mirroring all patch file to FTP local. | Client game not running FTP passive mode so we make RDR like: | | rdr rl0 IP_REMOTE_FTP/32 port 21 -> IP_LOCAL_FTP port 21 tcp | | That's is work fine for me. | | But after patch 3 days ago, client game using PASV FTP, that's hard | for me to RDR base range IP Address destination. In other word, we can | RDR on port 21 but nothing for passive FTP port ( > 1024 ). FYI, I | can't do anything with client game because that already binary file. | | Any suggestions for this?
This sounds like a bug to me. I'll need to think about this more later... Darren -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.9 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org iEYEARECAAYFAkmhOQIACgkQP7JIXtvLbFW49wCfXUxKYH78QCqMusCnXG6yvGsR 37cAn3AWXhZpavPTrmigO5hShxOLByyR =dGnz -----END PGP SIGNATURE-----
