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budsz wrote:
| Hi Folks,
|
| I've LAN with 192.168.0.0/24 segment IP Address, we've FTP server in
| the LAN using IPF as router (same box). The client game online using
| FTP for update patch to master FTP server. I make some script using
| fetch/wget under FreeBSD to mirroring all patch file to FTP local.
| Client game not running FTP passive mode so we make RDR like:
|
| rdr rl0 IP_REMOTE_FTP/32 port 21 -> IP_LOCAL_FTP port 21 tcp
|
| That's is work fine for me.
|
| But after patch 3 days ago, client game using PASV FTP,  that's hard
| for me to RDR base range IP Address destination. In other word, we can
| RDR on port 21 but nothing for passive FTP port ( > 1024 ). FYI, I
| can't do anything with client game because that already binary file.
|
| Any suggestions for this?

This sounds like a bug to me. I'll need to think about this more later...

Darren

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