Have a look into using Canvas.  Iphone supports the canvas vector graphic
protocol 100% and it may yield the speed you seek.
-=R


On 8/2/07 7:37 PM, "D. Rich" <[EMAIL PROTECTED]> wrote:

> 
> For a game, there is going to be multiple moving images on the screen.
> 
> I am trying to find the fastest and most efficient way to move these
> images.
> Most of the implementations that are found on the web are fine on a
> computer but slow on the iPhone. For example:
> 
> document.getElementById(idname).style.left = newleft + 'px';
> document.getElementById(idname).style.top = newtop + 'px';
> 
> Anyone know any tricks?
> 
> 
> > 



--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"iPhoneWebDev" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/iphonewebdev?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to