Yes, this was correct. I had never installed the package, I was just grabbing the Bin zip and running that.
I have now compiled the dependencies directly into my assembly using pyc.py. On Tue, Aug 2, 2011 at 1:11 AM, Markus Schaber <m.scha...@3s-software.com>wrote: > Hi, John, > > Von: John Gietzen > > > I'm trying to compile Pygments to be called from a C# library, but I've > come accross a few hurdles. > > > The first was an issue with function calls with more that 13 arguments > throwing an error stating that the compiler is "Unable to make a reference > to a transient module from a non-transient module." See: > http://ironpython.codeplex.com/workitem/31125 > > There is a previous issue saying that it was fixed in 2.7.1b1, but it > still fails with the 150 argument call that is present in Pygments. > > 150 arguments? That seems far from sane for me, but the Pygments people > seem to have a reason for it, I hope. :-) > > Maybe you can pack all those arguments into a tuple, effectively changing > the call into a 1-argument call? > > Caller site: > Change "result = function(a,b,c,d) into result = function((a,b,c,d))" > > Calee site: > Change "def function(a,b,c,d):" to "def function(tuple):" \n " a,b,c,d = > tuple" > > > Now, I've run into a brick wall. I cannot get IronPython to import the > `codecs` module, no matter what I try. Using reflector, I can see that a > class the module exists in "IronPython.Modules", nut there doesn't seem to > be a `[assembly: PythonModule]` attribute for it. > > As far as I can see, that class implements the _codecs module. The "codecs" > module is a pure python module. > > > Even in the interactive console when I try to simply execute `import > codecs` I get a message saying "ImportError: No module named codecs". > > I can open the codec module just fine from the interactive console, in both > 2.7.1b2 and 2.6.0. > > > I have noticed that there is a "_codecs" module, but it does not have e.g > the `open` method. > > The design is the same than in cPython: codecs.py is a high level module > written in pure python, and it uses a low level native module _codecs > internally. _codecs is a C-written Library in cPython (.dll or .so), while > it is a C# class providing the same interface in IronPython. This allows > IronPython to reuse the pure python part of the standard library. > > > What am I doing wrong? > > Maybe your search path (sys.path) does not include the directory where the > python standard library was installed? Or you did not install it at all? > > For me, it was installed by the IronPython installer. > > > Best regards > > Markus Schaber > > ___________________________ > We software Automation. > > 3S-Smart Software Solutions GmbH > Markus Schaber | Developer > Memminger Str. 151 | 87439 Kempten | Germany | Tel. +49-831-54031-0 | Fax > +49-831-54031-50 > > Email: m.scha...@3s-software.com | Web: http://www.3s-software.com > CoDeSys internet forum: http://forum.3s-software.com > Download CoDeSys sample projects: > http://www.3s-software.com/index.shtml?sample_projects > > Managing Directors: Dipl.Inf. Dieter Hess, Dipl.Inf. Manfred Werner | Trade > register: Kempten HRB 6186 | Tax ID No.: DE 167014915 > _______________________________________________ > Ironpython-users mailing list > Ironpython-users@python.org > http://mail.python.org/mailman/listinfo/ironpython-users >
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