no guide so far. To work and browse the IronRuby source I've been using monodevelop. For ruby dev I've been using textmate on mac, gmate (plugin for gedit) on ubuntu and notepad++ on windows, as well as Rubymine on all platforms but that doesn't feel completely right.
With monodevelop you can open the IronRuby solution as is and start hacking. there should be a dev.sh file which should set the right environment variables and aliases when you source it. I know the ironruby team did work to make ironruby work properly on mono a while ago. --- Met vriendelijke groeten - Best regards - Salutations Ivan Porto Carrero Blog: http://flanders.co.nz Twitter: http://twitter.com/casualjim Author of IronRuby in Action (http://manning.com/carrero) On Tue, Jan 26, 2010 at 7:08 PM, C. K. Ponnappa <ckponna...@gmail.com>wrote: > Hello everyone, > > Recently I've been trying develop a gem with native extensions in C, Java > and C# just to learn what's involved. When working with IronRuby, I ran into > a few small issues so I figured I'd learn how to build and modify IronRuby > source so I can take a shot at fixing these issues and contribute > *something* to the project, if possible. > > Now, when working with IronRuby I'm having a pretty hard time in both cases > because I'm not on Windows. For now I'm on OSX, and when I return this > oh-so-awesome-but-hugely-expensive laptop to my employers, I'll be > developing on Linux. Can you help me or give me any advice on how I can get > started fixing bugs on IronRuby when developing on Mono? Is there a guide > somewhere already on how to get a dev environment up on Mono using > Emacs/TextMate/MonoDevelop? > > Cheers, > Sidu. > http://blog.sidu.in > http://twitter.com/ponnappa > _______________________________________________ > Ironruby-core mailing list > Ironruby-core@rubyforge.org > http://rubyforge.org/mailman/listinfo/ironruby-core >
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