On Tuesday 10 May 2005 4:02 am, tabris wrote:
> On Saturday 30 April 2005 11:17 pm, tabris wrote:
> >     I have a tentative patch for skip_target() that handles Unreal's
> > multi-prefix NOTICEs. I'm thinking that it's a bit hackish atm
> > however, so want to know how I can get access to the isupport
> > PREFIXes so that I can support any prefix.
>
>       New patch for this, this should be portable.
>
>       It has been compile tested, w/ --enable-gc. No warnings, no errors
> in the modified files.
>       It has been runtime-tested. However only on dancer-ircd (freenode)
> and Unreal 3.2.3 w/ PREFIX_AQ enabled.
        There is a bug I'm running into with this patch on debian boxen... 
aparrently prefix is getting junk data in it, and I do not know why, 
then prefixes is NULL (as the char ')' does not exist in the junk 
string)

        This happens when the client is initially connecting, so 
server->isupport isn't initialized yet.

        What am I doing wrong?
-- 
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