gwlucastrig commented on a change in pull request #72:
URL: https://github.com/apache/commons-imaging/pull/72#discussion_r422140919



##########
File path: 
src/main/java/org/apache/commons/imaging/formats/tiff/photometricinterpreters/fp/PaletteEntryForRange.java
##########
@@ -0,0 +1,175 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements.  See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License.  You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package org.apache.commons.imaging.formats.tiff.photometricinterpreters.fp;
+
+import java.awt.Color;
+
+/**
+ * Provides a palette entry for colors associated with a range of values. The
+ * return value will be interpolated between the minimum and maximum value for
+ * this entry.
+ * <p>
+ * In keeping with the conventions of many Geographic Information Systems (GIS)
+ * and art applications, this instance "covered" values in the range v0 &le; f
+ * &lt; v1. Thus, a value that exactly matches the upper bound of the range is
+ * not considered "covered".
+ */
+public class PaletteEntryForRange implements IPaletteEntry {
+
+    private final float v0;
+    private final float v1;
+    private final float deltaV;
+    private final float r0;
+    private final float r1;
+    private final float g0;
+    private final float g1;
+    private final float b0;
+    private final float b1;
+    private final float a0;
+    private final float a1;
+    private final float deltaA;
+    private final float deltaR;
+    private final float deltaG;
+    private final float deltaB;

Review comment:
       We could just get rid of the "delta" variables and change the places 
where it's used such as
        int r = (int) (t * deltaR + r0 + 0.5);
   To 
        int r = (int) (t * (r1-r0) + r0 + 0.5);
   
   I don't think the first form actually saves any processing time.  It's just 
the way I happened to code it.




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