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https://issues.apache.org/jira/browse/CB-4036?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13695653#comment-13695653
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Shazron Abdullah commented on CB-4036:
--------------------------------------

That's a better idea - having *min-sdk-version* and *min-os-version*, and iOS 
has mappings for these as well.

*min-sdk-version* is analogous to the *SDKROOT* Project Build Setting. However, 
detection is problematic since if a dev choose to use the "Latest iOS SDK" in 
Xcode, this value is just "iphoneos". If you specified a specific SDK, it would 
be "iphoneosX.X" where X.X is the iOS version. To properly detect what the 
"Latest iOS SDK" is, you have to run:
{code}
xcodebuild -showsdks
{code}
.. and parse the iOS SDKS section:
{code}
OS X SDKs:
        Mac OS X 10.7                   -sdk macosx10.7
        OS X 10.8                       -sdk macosx10.8

iOS SDKs:
        iOS 6.1                         -sdk iphoneos6.1

iOS Simulator SDKs:
        Simulator - iOS 5.1             -sdk iphonesimulator5.1
        Simulator - iOS 6.1             -sdk iphonesimulator6.1
{code}

*min-os-version* is pretty straightforward, it is just the 
*IPHONEOS_DEPLOYMENT_TARGET* Build Setting, and this is just a number (X.X). 
Note that you have to read the value from the *Target*, not *Project* Build 
Setting, since anything in the *Target* overrides the *Project* Build Setting.
                
> <platform> tag should have a "version" attribute 
> -------------------------------------------------
>
>                 Key: CB-4036
>                 URL: https://issues.apache.org/jira/browse/CB-4036
>             Project: Apache Cordova
>          Issue Type: Improvement
>            Reporter: Shazron Abdullah
>
> This might be hole that we didn't consider.
> I know implicitly if the plugin supported an "engine" version we support what 
> the engine supports, but here could be one scenario.
> For example, with iOS 7, a plugin CDVFooBar use this awesome NSWhizBang 
> framework. Fine, with iOS 7, you have to of course build with the iOS 7 SDK, 
> and you can support iOS 6 with a Deploy Target build setting.
> It runs on iOS 7 - yay.
> It.. blows up on iOS 6 at runtime, because of course NSWhizBang framework 
> does not exist on iOS 6.
> Now you say, why don't you do Obj-C runtime checks and weak link the 
> framework? Yes, the plugin author can do that but a plugin user, by parsing 
> the plugin xml (using a tool, or optically, whatever) cannot know that the 
> plugin does NOT work on iOS 6 - and even though it "runs" on iOS 6, it does 
> nothing, which is useless and wastes a lot of time.
> So - my proposal is, to add a *"version"* attribute on the *<platform>* tag. 
> It should follow the syntax for the <engine> version attribute. 
> What would be the default if the version attribute is not there? Not sure 
> what a reasonable default is yet.

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