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https://issues.apache.org/jira/browse/CB-10234?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15092656#comment-15092656
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Sergey Grebnov commented on CB-10234:
-------------------------------------

I was thinking about the following approaches
1. Plugin hook to detect this case (uwp + anycpu) and fail with user friendly 
error message
2. Reference geolocation proxy via .csproj file instead of compiled .winmd 
component for all targets and inject test inside csproj/msbuild definition
3. Reference extra msbuild definition specifically to uwp so it triggers for 
windows10 only (via framework and type="projectReference" )

1- Issue here is that we should replicate windows platform logic which parses 
config.xml params (target-windows-version) and command line args to detect that 
we build against windows10 or we should see if we can rely on 
platforms\windows\cordova\lib\build.js#getBuildTargets method 
2 - I played w/ this approach and have not found any difference when 
GlobalizationProxy.csproj is built as dependency of CordovaApp.Windows.jsproj 
or CordovaApp.Windows10.jsproj
3- going to evaluate soon

PS. The Windows 10 Submission Certification tests pass

> Globalization Plugin Needs 'arch' flag to build on Windows10 (Universal 
> Windows) Build
> --------------------------------------------------------------------------------------
>
>                 Key: CB-10234
>                 URL: https://issues.apache.org/jira/browse/CB-10234
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: Windows
>    Affects Versions: 5.4.1
>         Environment: Windows 10, Visual Studio 2015 Update 1 SDK 10.0.10240, 
> CLI 5.4.1, cordova-windows@4.2.0, Plugin globalization@1.0.2
>            Reporter: Roberto De Simone
>            Assignee: Sergey Grebnov
>            Priority: Minor
>              Labels: Windows, triaged, wfc
>
> 1. Create a new Cordova project
> 2. cordova add windows@4.2
> 3. Add to config.xml Windows10 support
>     <preference name="windows-target-version" value="10.0" />
>     <preference name="windows-phone-target-version" value="10.0" />
> 4. cordova plugin add cordova-plugin-globalization (1.0.2)
> 5. cordova prepare windows
> 6. Open the project in Visual Studio 2015
> 7. Build the Windows10 (Universal Windows)
> Build Error:
> Error         Your project.json doesn't list 'win10' as a targeted runtime. 
> You should add '"win10": { }' inside your "runtimes" section in your 
> project.json, and then re-run NuGet restore.
> Trying different plugins (also in combination) like splashscreen, dialogs, 
> statusbar, vibration, inappbrowser, network-information do not cause the 
> error.
> Removing the Globalization Plugin allows building without error.



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