[ 
https://issues.apache.org/jira/browse/CB-11474?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
 ]

Doan Isakov updated CB-11474:
-----------------------------
    Description: 
When the app launch in Windows is triggered using a custom URL (Protocol 
Declaration) with some payload, the app crashes. As far as I could analyze, the 
reason seems to be  a null reference for the system splash screen. The 
following occurs in cordova.js:

# The function *activated* is called
{code:title=cordova.js|borderStyle=solid}
function activated(eventObject) {
    if (eventObject.detail.kind === 
Windows.ApplicationModel.Activation.ActivationKind.launch) {
        // Retrieve splash screen object 
        splash = eventObject.detail.splashScreen;
{code}
# It does not set the splash screen because the launch is 
*Windows.ApplicationModel.Activation.ActivationKind.protocol*
# The function *positionControls* is called and it access the splash object
{code:title=cordova.js|borderStyle=solid}
function positionControls() {
    ...
    ...

    // Position the extended splash screen image in the same location as the 
system splash screen image.
    if (isPhone) {
        extendedSplashImage.style.top = 0;
        extendedSplashImage.style.left = 0;
        centerY();
    } else {
        extendedSplashImage.style.top = splash.imageLocation.y + 'px';
{code}
# The app crashes

  was:
When the app launch in Windows is triggered using a custom URL with some 
payload, the app crashes. As far as I could analyze, the reason seems to be  a 
null reference for the system splash screen. The following occurs in cordova.js:

# The function *activated* is called
{code:title=cordova.js|borderStyle=solid}
function activated(eventObject) {
    if (eventObject.detail.kind === 
Windows.ApplicationModel.Activation.ActivationKind.launch) {
        // Retrieve splash screen object 
        splash = eventObject.detail.splashScreen;
{code}
# It does not set the splash screen because the launch is 
*Windows.ApplicationModel.Activation.ActivationKind.protocol*
# The function *positionControls* is called and it access the splash object
{code:title=cordova.js|borderStyle=solid}
function positionControls() {
    ...
    ...

    // Position the extended splash screen image in the same location as the 
system splash screen image.
    if (isPhone) {
        extendedSplashImage.style.top = 0;
        extendedSplashImage.style.left = 0;
        centerY();
    } else {
        extendedSplashImage.style.top = splash.imageLocation.y + 'px';
{code}
# The app crashes


> protocol launch fails due to splash null reference
> --------------------------------------------------
>
>                 Key: CB-11474
>                 URL: https://issues.apache.org/jira/browse/CB-11474
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: Windows
>    Affects Versions: 4.4.0
>         Environment: OS: Windows 10
> Compiled with Visual Studio Community Edition 2015 
> Run on PC as a Windows App
>            Reporter: Doan Isakov
>              Labels: crash, protocol-launch, splash, windows
>   Original Estimate: 5h
>  Remaining Estimate: 5h
>
> When the app launch in Windows is triggered using a custom URL (Protocol 
> Declaration) with some payload, the app crashes. As far as I could analyze, 
> the reason seems to be  a null reference for the system splash screen. The 
> following occurs in cordova.js:
> # The function *activated* is called
> {code:title=cordova.js|borderStyle=solid}
> function activated(eventObject) {
>     if (eventObject.detail.kind === 
> Windows.ApplicationModel.Activation.ActivationKind.launch) {
>         // Retrieve splash screen object 
>         splash = eventObject.detail.splashScreen;
> {code}
> # It does not set the splash screen because the launch is 
> *Windows.ApplicationModel.Activation.ActivationKind.protocol*
> # The function *positionControls* is called and it access the splash object
> {code:title=cordova.js|borderStyle=solid}
> function positionControls() {
>     ...
>     ...
>     // Position the extended splash screen image in the same location as the 
> system splash screen image.
>     if (isPhone) {
>         extendedSplashImage.style.top = 0;
>         extendedSplashImage.style.left = 0;
>         centerY();
>     } else {
>         extendedSplashImage.style.top = splash.imageLocation.y + 'px';
> {code}
> # The app crashes



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