Perry Hickman created FLEX-35331:
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Summary: Camera roll pictures in iOS take much longer to come in
than pictures taken from the camera.
Key: FLEX-35331
URL: https://issues.apache.org/jira/browse/FLEX-35331
Project: Apache Flex
Issue Type: Bug
Components: .Unspecified - Mobile
Affects Versions: Apache Flex 4.15.0, Apache Flex 4.16.0
Environment: Apple Apache Flex 4.15 and 4.16 with different Air 23 -
25.
Reporter: Perry Hickman
Using very simple code. Pictures coming from the camera roll could take up 3 x
slow to come in that pictures take from the camera. Older versions of sdks did
not have this issue.
Going from the loader.contentLoaderInfo to where the loaderComplete is hit is
where the time difference is.
protected function imageTakePicture_mouseDownHandler(event:MouseEvent):void
{
Label.text="Camera Start";
if(CameraUI.isSupported)
{
var camera:CameraUI = new CameraUI();
camera.addEventListener(MediaEvent.COMPLETE,
mediaEventComplete);
camera.launch(MediaType.IMAGE);
}
}
protected function
imageCameraRoll_mouseDownHandler(event:MouseEvent):void
{
Label.text="Camera Roll Start";
if (CameraRoll.supportsBrowseForImage)
{
var roll:CameraRoll = new CameraRoll();
roll.browseForImage();
roll.addEventListener(MediaEvent.SELECT,mediaEventComplete);
}
}
private function mediaEventComplete(event:MediaEvent):void
{
var mediaPromise:MediaPromise = event.data;
{
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, loaderCompleted);
loader.loadFilePromise(mediaPromise);
return;
}
}
private function loaderCompleted(event:Event):void
{
Label.text="Loader Completed";
}
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