Github user NicoK commented on a diff in the pull request:

    https://github.com/apache/flink/pull/4499#discussion_r140821090
  
    --- Diff: 
flink-runtime/src/main/java/org/apache/flink/runtime/io/network/partition/consumer/RemoteInputChannel.java
 ---
    @@ -183,18 +214,40 @@ void notifySubpartitionConsumed() {
        }
     
        /**
    -    * Releases all received buffers and closes the partition request 
client.
    +    * Releases all received and available buffers, closes the partition 
request client.
         */
        @Override
        void releaseAllResources() throws IOException {
                if (isReleased.compareAndSet(false, true)) {
    +
    +                   final List<MemorySegment> recyclingSegments = new 
ArrayList<>();
    +
                        synchronized (receivedBuffers) {
                                Buffer buffer;
                                while ((buffer = receivedBuffers.poll()) != 
null) {
    -                                   buffer.recycle();
    +                                   if (buffer.getRecycler() == this) {
    +                                           
recyclingSegments.add(buffer.getMemorySegment());
    --- End diff --
    
    1) I think, performance is not much of an issue here, as this is only 
called during take-down of a connection and the overhead of `Buffer#recycle` is 
actually not that much.
    2) Sorry, but I don't get your concern. Why would you need an extra check 
when using `buffer.recycle()` instead of 
`exclusiveRecyclingSegments.add(buffer.getMemorySegment())`? There shouldn't be 
anything special for the exclusive buffers in this regard compared to ordinary 
buffers (which is the beauty of the design).
    
    Let me give the example of how `LocalBufferPool` handles this inside 
`lazyDestroy`: it returns every memory segment (one by one) with 
`networkBufferPool.recycle()` and, at its end, it is calling 
`networkBufferPool.destroyBufferPool()` so that the book-keeping inside the 
`NetworkBufferPool` is updated and buffers may be re-distributed to other 
`LocalBufferPool` instances.
    We could do this similarly here: recycle one by one, then call some method 
to update book-keeping and balancing inside `NetworkBufferPool`.


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