zhijiangW commented on a change in pull request #8455: 
[FLINK-12284][Network,Metrics]Fix the incorrect inputBufferUsage metric in 
credit-based network mode
URL: https://github.com/apache/flink/pull/8455#discussion_r288851783
 
 

 ##########
 File path: 
flink-runtime/src/main/java/org/apache/flink/runtime/io/network/metrics/CreditBasedInputBufferPoolMetric.java
 ##########
 @@ -0,0 +1,136 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements.  See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership.  The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.flink.runtime.io.network.metrics;
+
+import org.apache.flink.metrics.Gauge;
+import org.apache.flink.runtime.io.network.partition.consumer.InputChannel;
+import 
org.apache.flink.runtime.io.network.partition.consumer.RemoteInputChannel;
+import org.apache.flink.runtime.io.network.partition.consumer.SingleInputGate;
+
+/**
+ * Gauge metric measuring the input buffer pool usage gauge for {@link 
SingleInputGate}s under credit based mode.
+ */
+public class CreditBasedInputBufferPoolMetric {
+
+       /**
+        * Gauge metric measuring the floating buffer usage for {@link 
SingleInputGate}.
+        */
+       public static class FloatingBufferPoolUsage implements Gauge<Float> {
+
+               public SingleInputGate[] inputGates;
+
+               public FloatingBufferPoolUsage(SingleInputGate[] inputGates) {
+                       this.inputGates = inputGates;
+               }
+
+               @Override
+               public Float getValue() {
+                       int leftFloatingBuffer = 0;
+                       int requestedFloatingBuffer = 0;
+
+                       for (SingleInputGate inputGate : inputGates) {
+                               requestedFloatingBuffer += 
inputGate.getBufferPool().bestEffortGetNumOfUsedBuffers();
+                               for (InputChannel ic : 
inputGate.getInputChannels().values()) {
+                                       if (ic instanceof RemoteInputChannel) {
+                                               leftFloatingBuffer += 
((RemoteInputChannel) ic).unsafeGetFloatingBufferLeft();
+                                       }
+                               }
+                       }
+
+                       if (requestedFloatingBuffer == 0) {
+                               return 0.0f;
+                       } else {
+                               return 1 - ((float) leftFloatingBuffer) / 
requestedFloatingBuffer;
 
 Review comment:
   I think it is not very accurate here. 
   It should be `(requestedFloatingBuffer - leftFloatingBuffer) / 
LocalBufferPool.getNumBuffers`

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