zhuzhurk commented on a change in pull request #12256:
URL: https://github.com/apache/flink/pull/12256#discussion_r430190027
##########
File path:
flink-runtime/src/main/java/org/apache/flink/runtime/jobmaster/slotpool/SlotPoolImpl.java
##########
@@ -469,6 +469,47 @@ public void releaseSlot(@Nonnull SlotRequestId
slotRequestId, @Nullable Throwabl
.collect(Collectors.toList());
}
+ @Override
+ public boolean isSlotRequestBulkFulfillable(final
PhysicalSlotRequestBulk slotRequestBulk) {
Review comment:
This sounds good to me.
I had wanted to do it like that but encountered some problems. I do not
remember the problems unfortunately.
I will try and see if it is still a problem. Maybe not since the design was
adjusted during developing.
##########
File path:
flink-runtime/src/test/java/org/apache/flink/runtime/jobmaster/slotpool/SlotOccupationTest.java
##########
@@ -0,0 +1,83 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.flink.runtime.jobmaster.slotpool;
+
+import org.apache.flink.runtime.clusterframework.types.AllocationID;
+import org.apache.flink.runtime.clusterframework.types.ResourceProfile;
+import
org.apache.flink.runtime.executiongraph.utils.SimpleAckingTaskManagerGateway;
+import org.apache.flink.runtime.jobmanager.scheduler.Locality;
+import org.apache.flink.runtime.jobmanager.slots.TestingSlotOwner;
+import org.apache.flink.runtime.jobmaster.LogicalSlot;
+import org.apache.flink.runtime.jobmaster.SlotRequestId;
+import org.apache.flink.runtime.taskmanager.LocalTaskManagerLocation;
+import org.apache.flink.util.TestLogger;
+
+import org.junit.Test;
+
+import static org.junit.Assert.assertTrue;
+
+/**
+ * Tests whether the slot occupation works correctly.
+ */
+public class SlotOccupationTest extends TestLogger {
+
+ @Test
+ public void testSingleTaskOccupyingSlotIndefinitely() {
+ final PhysicalSlot physicalSlot = createPhysicalSlot();
+ allocateSingleLogicalSlotFromPhysicalSlot(physicalSlot, true);
+
+ assertTrue(physicalSlot.willBeOccupiedIndefinitely());
+ }
+
+ @Test
+ public void testSingleTaskNotOccupyingSlotIndefinitely() {
+ final PhysicalSlot physicalSlot = createPhysicalSlot();
+ allocateSingleLogicalSlotFromPhysicalSlot(physicalSlot, true);
+
+ assertTrue(physicalSlot.willBeOccupiedIndefinitely());
Review comment:
Nice catch!
##########
File path:
flink-runtime/src/main/java/org/apache/flink/runtime/jobmaster/slotpool/SlotPoolImpl.java
##########
@@ -469,6 +469,47 @@ public void releaseSlot(@Nonnull SlotRequestId
slotRequestId, @Nullable Throwabl
.collect(Collectors.toList());
}
+ @Override
+ public boolean isSlotRequestBulkFulfillable(final
PhysicalSlotRequestBulk slotRequestBulk) {
+ final Set<AllocationID> assignedSlots = new
HashSet<>(slotRequestBulk.getFulfilledRequests().values());
+ final Set<SlotInfo> reusableSlots =
getReusableSlots(assignedSlots);
+ return
areRequestsFulfillableWithSlots(slotRequestBulk.getPendingRequests().values(),
reusableSlots);
+ }
+
+ private Set<SlotInfo> getReusableSlots(final Set<AllocationID>
slotsToExclude) {
+ return Stream
+ .concat(
+ getAvailableSlotsInformation().stream(),
+ getAllocatedSlotsInformation().stream())
+ .filter(slotInfo ->
!slotInfo.willBeOccupiedIndefinitely())
+ .filter(slotInfo ->
!slotsToExclude.contains(slotInfo.getAllocationId()))
+ .collect(Collectors.toSet());
+ }
+
+ private static boolean areRequestsFulfillableWithSlots(
+ final Collection<PhysicalSlotRequest> requests,
+ final Set<SlotInfo> slots) {
+
+ final Set<SlotInfo> remainingSlots = new HashSet<>(slots);
+ for (PhysicalSlotRequest request : requests) {
+ final Optional<SlotInfo> matchedSlot =
findMatchingSlotForRequest(request, remainingSlots);
+ if (matchedSlot.isPresent()) {
+ remainingSlots.remove(matchedSlot.get());
+ } else {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ private static Optional<SlotInfo> findMatchingSlotForRequest(
+ final PhysicalSlotRequest request,
+ final Collection<SlotInfo> slots) {
+
+ final ResourceProfile requiredResource =
request.getSlotProfile().getPhysicalSlotResourceProfile();
Review comment:
`ResourceProfiles` are enough.
I think you are right that we should simplify it.
##########
File path:
flink-runtime/src/main/java/org/apache/flink/runtime/jobmaster/slotpool/SchedulerImpl.java
##########
@@ -562,4 +575,110 @@ private void releaseSharedSlot(
public boolean requiresPreviousExecutionGraphAllocations() {
return slotSelectionStrategy instanceof
PreviousAllocationSlotSelectionStrategy;
}
+
+ @Override
+ public CompletableFuture<Collection<PhysicalSlotRequest.Result>>
allocatePhysicalSlots(
+ final Collection<PhysicalSlotRequest>
physicalSlotRequests,
+ final Time timeout) {
+
+ final PhysicalSlotRequestBulk slotRequestBulk = new
PhysicalSlotRequestBulk(physicalSlotRequests);
+
+ final List<CompletableFuture<PhysicalSlotRequest.Result>>
resultFutures = new ArrayList<>(physicalSlotRequests.size());
+ for (PhysicalSlotRequest request : physicalSlotRequests) {
+ final CompletableFuture<PhysicalSlotRequest.Result>
resultFuture =
+ allocatePhysicalSlot(request,
timeout).thenApply(result -> {
+ slotRequestBulk.markRequestFulfilled(
+ result.getSlotRequestId(),
+
result.getPhysicalSlot().getAllocationId());
+
+ return result;
+ });
+ resultFutures.add(resultFuture);
+ }
+
+ slotRequestBulkTracker.track(slotRequestBulk);
+ schedulePendingRequestBulkTimeoutCheck(slotRequestBulk,
timeout);
+
+ return FutureUtils.combineAll(resultFutures)
+ .whenComplete((ignore, throwable) ->
slotRequestBulkTracker.untrack(slotRequestBulk));
+ }
+
+ private CompletableFuture<PhysicalSlotRequest.Result>
allocatePhysicalSlot(
+ final PhysicalSlotRequest physicalSlotRequest,
+ final Time timeout) {
+
+ final SlotRequestId slotRequestId =
physicalSlotRequest.getSlotRequestId();
+ final SlotProfile slotProfile =
physicalSlotRequest.getSlotProfile();
+
+ final Optional<SlotAndLocality> availablePhysicalSlot =
tryAllocateFromAvailable(slotRequestId, slotProfile);
+
+ final CompletableFuture<PhysicalSlot> slotFuture;
+ if (availablePhysicalSlot.isPresent()) {
+ slotFuture =
CompletableFuture.completedFuture(availablePhysicalSlot.get().getSlot());
+ } else if
(physicalSlotRequest.willSlotBeOccupiedIndefinitely()) {
+ slotFuture =
slotPool.requestNewAllocatedSlot(slotRequestId,
slotProfile.getPhysicalSlotResourceProfile(), timeout);
+ } else {
+ slotFuture =
slotPool.requestNewAllocatedBatchSlot(slotRequestId,
slotProfile.getPhysicalSlotResourceProfile());
Review comment:
I think it's fine to have a `requestNewAllocatedSlotWithoutTimeout()`.
The question is about batch slot requests which also have individual timeout
check. The timeout check for batch requests is independent from the slot
requesting invocation. (via a regularly scheduled `checkBatchSlotTimeout`)
How about to disable `checkBatchSlotTimeout` on
`requestNewAllocatedSlotWithoutTimeout `? It is a bit hack but reduces
complication.
In the future, once we dropped individual slot allocation from slot
provider, we can drop these individual timeout check.
##########
File path:
flink-runtime/src/main/java/org/apache/flink/runtime/executiongraph/SlotProviderStrategy.java
##########
@@ -56,6 +62,24 @@
ScheduledUnit scheduledUnit,
SlotProfile slotProfile);
+ /**
+ * Allocates a bulk of physical slots.
+ *
+ * @param physicalSlotRequests requests for physical slots
+ * @return future of the allocation which will be completed normally
only when all the requests are fulfilled
+ */
+ public CompletableFuture<Collection<PhysicalSlotRequest.Result>>
allocatePhysicalSlots(
Review comment:
Nice catch!
It's not needed. I kept it to not change creation of
`DefaultrExecutionSlotAllocator`. But given that we now have
`OneSlotPerExecutionSlotAllocator`, I think we can get rid of it.
##########
File path:
flink-runtime/src/main/java/org/apache/flink/runtime/scheduler/OneSlotPerExecutionSlotAllocator.java
##########
@@ -0,0 +1,260 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.flink.runtime.scheduler;
+
+import org.apache.flink.runtime.clusterframework.types.AllocationID;
+import org.apache.flink.runtime.clusterframework.types.ResourceProfile;
+import org.apache.flink.runtime.clusterframework.types.SlotProfile;
+import org.apache.flink.runtime.concurrent.FutureUtils;
+import org.apache.flink.runtime.executiongraph.SlotProviderStrategy;
+import org.apache.flink.runtime.jobmanager.scheduler.Locality;
+import org.apache.flink.runtime.jobmaster.LogicalSlot;
+import org.apache.flink.runtime.jobmaster.SlotOwner;
+import org.apache.flink.runtime.jobmaster.SlotRequestId;
+import org.apache.flink.runtime.jobmaster.slotpool.PhysicalSlot;
+import org.apache.flink.runtime.jobmaster.slotpool.PhysicalSlotRequest;
+import org.apache.flink.runtime.jobmaster.slotpool.SingleLogicalSlot;
+import org.apache.flink.runtime.jobmaster.slotpool.SlotProvider;
+import org.apache.flink.runtime.scheduler.strategy.ExecutionVertexID;
+import org.apache.flink.util.FlinkException;
+
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
+
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.HashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+import java.util.concurrent.CompletableFuture;
+import java.util.concurrent.CompletionException;
+import java.util.function.Function;
+import java.util.stream.Collectors;
+
+import static org.apache.flink.util.Preconditions.checkState;
+
+/**
+ * This slot allocator will request one physical slot for each single
execution vertex.
+ * The slots will be requested in bulks so that the {@link SlotProvider} can
check
+ * whether this bulk of slot requests can be fulfilled at the same time.
+ * It has several limitations:
+ *
+ * <p>1. Slot sharing will be ignored.
+ *
+ * <p>2. Co-location constraints are not allowed.
+ *
+ * <p>3. Intra-bulk input location preferences will be ignored.
+ */
+public class OneSlotPerExecutionSlotAllocator extends
DefaultExecutionSlotAllocator {
+
+ private static final Logger LOG =
LoggerFactory.getLogger(OneSlotPerExecutionSlotAllocator.class);
+
+ private final SlotOwner slotOwner;
+
+ public OneSlotPerExecutionSlotAllocator(
+ final SlotProviderStrategy slotProviderStrategy,
+ final InputsLocationsRetriever
inputsLocationsRetriever) {
+ super(slotProviderStrategy, inputsLocationsRetriever);
+
+ this.slotOwner = new
OneSlotPerExecutionSlotAllocatorSlotOwner();
+ }
+
+ @Override
+ public List<SlotExecutionVertexAssignment> allocateSlotsFor(
+ final List<ExecutionVertexSchedulingRequirements>
executionVertexSchedulingRequirements) {
+
+
validateSchedulingRequirements(executionVertexSchedulingRequirements);
+
+
validateNoCoLocationConstraint(executionVertexSchedulingRequirements);
+
+ final Set<ExecutionVertexID> allExecutionVertexIds =
executionVertexSchedulingRequirements.stream()
+
.map(ExecutionVertexSchedulingRequirements::getExecutionVertexId)
+ .collect(Collectors.toSet());
+
+ final Map<ExecutionVertexID, SlotRequestId>
executionVertexSlotRequestIds =
+
generateExecutionVertexSlotRequestIds(allExecutionVertexIds);
+
+ final List<SlotExecutionVertexAssignment>
slotExecutionVertexAssignments =
+
createSlotExecutionVertexAssignments(executionVertexSchedulingRequirements,
executionVertexSlotRequestIds);
+
+ final List<CompletableFuture<PhysicalSlotRequest>>
physicalSlotRequestFutures =
+ createPhysicalSlotRequestFutures(
+ executionVertexSchedulingRequirements,
+ allExecutionVertexIds,
+ executionVertexSlotRequestIds);
+
+ allocateSlotsForAssignments(
+ physicalSlotRequestFutures,
+ slotExecutionVertexAssignments,
+ executionVertexSlotRequestIds);
+
+ return slotExecutionVertexAssignments;
+ }
+
+ private static void validateNoCoLocationConstraint(
+ final Collection<ExecutionVertexSchedulingRequirements>
schedulingRequirements) {
+
+ final boolean hasCoLocationConstraint =
schedulingRequirements.stream()
+ .anyMatch(r -> r.getCoLocationConstraint() != null);
+ checkState(
+ !hasCoLocationConstraint,
+ "Jobs with co-location constraints are not allowed to
run with pipelined region scheduling strategy.");
+ }
+
+ private Map<ExecutionVertexID, SlotRequestId>
generateExecutionVertexSlotRequestIds(
+ final Set<ExecutionVertexID> allExecutionVertexIds) {
+
+ final Map<ExecutionVertexID, SlotRequestId>
executionVertexSlotRequestIds = new HashMap<>();
+ for (ExecutionVertexID executionVertexId :
allExecutionVertexIds) {
+ executionVertexSlotRequestIds.put(executionVertexId,
new SlotRequestId());
+ }
+ return executionVertexSlotRequestIds;
+ }
+
+ private List<SlotExecutionVertexAssignment>
createSlotExecutionVertexAssignments(
+ final List<ExecutionVertexSchedulingRequirements>
executionVertexSchedulingRequirements,
+ final Map<ExecutionVertexID, SlotRequestId>
executionVertexSlotRequestIds) {
+
+ final List<SlotExecutionVertexAssignment>
slotExecutionVertexAssignments =
+ new
ArrayList<>(executionVertexSchedulingRequirements.size());
+ for (ExecutionVertexSchedulingRequirements
schedulingRequirements : executionVertexSchedulingRequirements) {
+ final ExecutionVertexID executionVertexId =
schedulingRequirements.getExecutionVertexId();
+ final SlotRequestId slotRequestId =
executionVertexSlotRequestIds.get(executionVertexId);
+
+ final SlotExecutionVertexAssignment
slotExecutionVertexAssignment =
+ createAndRegisterSlotExecutionVertexAssignment(
+ executionVertexId,
+ new CompletableFuture<>(),
+ slotRequestId,
+ null);
+
slotExecutionVertexAssignments.add(slotExecutionVertexAssignment);
+ }
+
+ return slotExecutionVertexAssignments;
+ }
+
+ private List<CompletableFuture<PhysicalSlotRequest>>
createPhysicalSlotRequestFutures(
+ final List<ExecutionVertexSchedulingRequirements>
executionVertexSchedulingRequirements,
+ final Set<ExecutionVertexID> allExecutionVertexIds,
+ final Map<ExecutionVertexID, SlotRequestId>
executionVertexSlotRequestIds) {
+
+ final Set<AllocationID> allPreviousAllocationIds =
+
computeAllPriorAllocationIds(executionVertexSchedulingRequirements);
+
+ final List<CompletableFuture<PhysicalSlotRequest>>
physicalSlotRequestFutures =
+ new
ArrayList<>(executionVertexSchedulingRequirements.size());
+ for (ExecutionVertexSchedulingRequirements
schedulingRequirements : executionVertexSchedulingRequirements) {
+ final ExecutionVertexID executionVertexId =
schedulingRequirements.getExecutionVertexId();
+ final SlotRequestId slotRequestId =
executionVertexSlotRequestIds.get(executionVertexId);
+
+ LOG.debug("Allocate slot with id {} for execution {}",
slotRequestId, executionVertexId);
+
+ // use the task resource profile as the physical slot
resource requirement since slot sharing is ignored here
+ final ResourceProfile physicalSlotResourceProfile =
schedulingRequirements.getTaskResourceProfile();
+
+ final CompletableFuture<SlotProfile> slotProfileFuture
= createSlotProfile(
+ schedulingRequirements,
+ allExecutionVertexIds,
+ physicalSlotResourceProfile,
+ allPreviousAllocationIds);
+ final CompletableFuture<PhysicalSlotRequest>
physicalSlotRequestFuture =
+ slotProfileFuture.thenApply(
+ slotProfile ->
createPhysicalSlotRequest(slotRequestId, slotProfile));
+
physicalSlotRequestFutures.add(physicalSlotRequestFuture);
+ }
+
+ return physicalSlotRequestFutures;
+ }
+
+ private PhysicalSlotRequest createPhysicalSlotRequest(
+ final SlotRequestId slotRequestId,
+ final SlotProfile slotProfile) {
+ return new PhysicalSlotRequest(slotRequestId, slotProfile,
slotProviderStrategy.willSlotBeOccupiedIndefinitely());
+ }
+
+ private void allocateSlotsForAssignments(
+ final List<CompletableFuture<PhysicalSlotRequest>>
physicalSlotRequestFutures,
+ final List<SlotExecutionVertexAssignment>
slotExecutionVertexAssignments,
+ final Map<ExecutionVertexID, SlotRequestId>
executionVertexSlotRequestIds) {
+
+ final Map<ExecutionVertexID, SlotExecutionVertexAssignment>
vertexToAssignmentMapping =
+ slotExecutionVertexAssignments.stream()
+
.collect(Collectors.toMap(SlotExecutionVertexAssignment::getExecutionVertexId,
Function.identity()));
+
+ final Map<SlotRequestId, ExecutionVertexID> slotToVertexMapping
= new HashMap<>();
+ for (Map.Entry<ExecutionVertexID, SlotRequestId> entry :
executionVertexSlotRequestIds.entrySet()) {
+ slotToVertexMapping.put(entry.getValue(),
entry.getKey());
+ }
+
+ FutureUtils.combineAll(physicalSlotRequestFutures)
+ .thenCompose(physicalSlotRequests ->
slotProviderStrategy.allocatePhysicalSlots(physicalSlotRequests))
+ .thenAccept(physicalSlotRequestResults -> {
+ for (PhysicalSlotRequest.Result result :
physicalSlotRequestResults) {
+ final SlotRequestId slotRequestId =
result.getSlotRequestId();
+ final ExecutionVertexID
executionVertexId = slotToVertexMapping.get(slotRequestId);
+ try {
+ final LogicalSlot logicalSlot =
allocateSingleLogicalSlotFromPhysicalSlot(
+ slotRequestId,
+
result.getPhysicalSlot());
+
vertexToAssignmentMapping.get(executionVertexId).getLogicalSlotFuture().complete(logicalSlot);
+ } catch (Exception ex) {
+ throw new
CompletionException(ex);
+ }
+ }
+ })
+ .exceptionally(ex -> {
+ executionVertexSlotRequestIds.values().stream()
+ .forEach(slotRequestId -> {
+ final ExecutionVertexID
executionVertexId = slotToVertexMapping.get(slotRequestId);
+
vertexToAssignmentMapping.get(executionVertexId).getLogicalSlotFuture().completeExceptionally(ex);
+ });
+ return null;
+ });
+ }
+
+ private LogicalSlot allocateSingleLogicalSlotFromPhysicalSlot(
+ final SlotRequestId slotRequestId,
+ final PhysicalSlot physicalSlot) throws FlinkException {
+
+ final SingleLogicalSlot singleTaskSlot = new SingleLogicalSlot(
+ slotRequestId,
+ physicalSlot,
+ null,
+ Locality.UNKNOWN,
+ slotOwner);
+
+ if (physicalSlot.tryAssignPayload(singleTaskSlot)) {
+ return singleTaskSlot;
+ } else {
+ throw new FlinkException("Could not assign payload to
allocated slot " + physicalSlot.getAllocationId() + '.');
Review comment:
All pending requested and allocated slots will be released on this
exception.
This is because `slotProviderStrategy.cancelSlotRequest()` will be invoked.
##########
File path:
flink-runtime/src/main/java/org/apache/flink/runtime/scheduler/OneSlotPerExecutionSlotAllocator.java
##########
@@ -0,0 +1,260 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.flink.runtime.scheduler;
+
+import org.apache.flink.runtime.clusterframework.types.AllocationID;
+import org.apache.flink.runtime.clusterframework.types.ResourceProfile;
+import org.apache.flink.runtime.clusterframework.types.SlotProfile;
+import org.apache.flink.runtime.concurrent.FutureUtils;
+import org.apache.flink.runtime.executiongraph.SlotProviderStrategy;
+import org.apache.flink.runtime.jobmanager.scheduler.Locality;
+import org.apache.flink.runtime.jobmaster.LogicalSlot;
+import org.apache.flink.runtime.jobmaster.SlotOwner;
+import org.apache.flink.runtime.jobmaster.SlotRequestId;
+import org.apache.flink.runtime.jobmaster.slotpool.PhysicalSlot;
+import org.apache.flink.runtime.jobmaster.slotpool.PhysicalSlotRequest;
+import org.apache.flink.runtime.jobmaster.slotpool.SingleLogicalSlot;
+import org.apache.flink.runtime.jobmaster.slotpool.SlotProvider;
+import org.apache.flink.runtime.scheduler.strategy.ExecutionVertexID;
+import org.apache.flink.util.FlinkException;
+
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
+
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.HashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+import java.util.concurrent.CompletableFuture;
+import java.util.concurrent.CompletionException;
+import java.util.function.Function;
+import java.util.stream.Collectors;
+
+import static org.apache.flink.util.Preconditions.checkState;
+
+/**
+ * This slot allocator will request one physical slot for each single
execution vertex.
+ * The slots will be requested in bulks so that the {@link SlotProvider} can
check
+ * whether this bulk of slot requests can be fulfilled at the same time.
+ * It has several limitations:
+ *
+ * <p>1. Slot sharing will be ignored.
+ *
+ * <p>2. Co-location constraints are not allowed.
+ *
+ * <p>3. Intra-bulk input location preferences will be ignored.
+ */
+public class OneSlotPerExecutionSlotAllocator extends
DefaultExecutionSlotAllocator {
+
+ private static final Logger LOG =
LoggerFactory.getLogger(OneSlotPerExecutionSlotAllocator.class);
+
+ private final SlotOwner slotOwner;
+
+ public OneSlotPerExecutionSlotAllocator(
+ final SlotProviderStrategy slotProviderStrategy,
+ final InputsLocationsRetriever
inputsLocationsRetriever) {
+ super(slotProviderStrategy, inputsLocationsRetriever);
+
+ this.slotOwner = new
OneSlotPerExecutionSlotAllocatorSlotOwner();
+ }
+
+ @Override
+ public List<SlotExecutionVertexAssignment> allocateSlotsFor(
+ final List<ExecutionVertexSchedulingRequirements>
executionVertexSchedulingRequirements) {
+
+
validateSchedulingRequirements(executionVertexSchedulingRequirements);
+
+
validateNoCoLocationConstraint(executionVertexSchedulingRequirements);
+
+ final Set<ExecutionVertexID> allExecutionVertexIds =
executionVertexSchedulingRequirements.stream()
+
.map(ExecutionVertexSchedulingRequirements::getExecutionVertexId)
+ .collect(Collectors.toSet());
+
+ final Map<ExecutionVertexID, SlotRequestId>
executionVertexSlotRequestIds =
+
generateExecutionVertexSlotRequestIds(allExecutionVertexIds);
+
+ final List<SlotExecutionVertexAssignment>
slotExecutionVertexAssignments =
+
createSlotExecutionVertexAssignments(executionVertexSchedulingRequirements,
executionVertexSlotRequestIds);
+
+ final List<CompletableFuture<PhysicalSlotRequest>>
physicalSlotRequestFutures =
+ createPhysicalSlotRequestFutures(
+ executionVertexSchedulingRequirements,
+ allExecutionVertexIds,
+ executionVertexSlotRequestIds);
+
+ allocateSlotsForAssignments(
+ physicalSlotRequestFutures,
+ slotExecutionVertexAssignments,
+ executionVertexSlotRequestIds);
+
+ return slotExecutionVertexAssignments;
+ }
+
+ private static void validateNoCoLocationConstraint(
+ final Collection<ExecutionVertexSchedulingRequirements>
schedulingRequirements) {
+
+ final boolean hasCoLocationConstraint =
schedulingRequirements.stream()
+ .anyMatch(r -> r.getCoLocationConstraint() != null);
+ checkState(
+ !hasCoLocationConstraint,
+ "Jobs with co-location constraints are not allowed to
run with pipelined region scheduling strategy.");
+ }
+
+ private Map<ExecutionVertexID, SlotRequestId>
generateExecutionVertexSlotRequestIds(
+ final Set<ExecutionVertexID> allExecutionVertexIds) {
+
+ final Map<ExecutionVertexID, SlotRequestId>
executionVertexSlotRequestIds = new HashMap<>();
+ for (ExecutionVertexID executionVertexId :
allExecutionVertexIds) {
+ executionVertexSlotRequestIds.put(executionVertexId,
new SlotRequestId());
+ }
+ return executionVertexSlotRequestIds;
+ }
+
+ private List<SlotExecutionVertexAssignment>
createSlotExecutionVertexAssignments(
+ final List<ExecutionVertexSchedulingRequirements>
executionVertexSchedulingRequirements,
+ final Map<ExecutionVertexID, SlotRequestId>
executionVertexSlotRequestIds) {
+
+ final List<SlotExecutionVertexAssignment>
slotExecutionVertexAssignments =
+ new
ArrayList<>(executionVertexSchedulingRequirements.size());
+ for (ExecutionVertexSchedulingRequirements
schedulingRequirements : executionVertexSchedulingRequirements) {
+ final ExecutionVertexID executionVertexId =
schedulingRequirements.getExecutionVertexId();
+ final SlotRequestId slotRequestId =
executionVertexSlotRequestIds.get(executionVertexId);
+
+ final SlotExecutionVertexAssignment
slotExecutionVertexAssignment =
+ createAndRegisterSlotExecutionVertexAssignment(
+ executionVertexId,
+ new CompletableFuture<>(),
+ slotRequestId,
+ null);
+
slotExecutionVertexAssignments.add(slotExecutionVertexAssignment);
+ }
+
+ return slotExecutionVertexAssignments;
+ }
+
+ private List<CompletableFuture<PhysicalSlotRequest>>
createPhysicalSlotRequestFutures(
+ final List<ExecutionVertexSchedulingRequirements>
executionVertexSchedulingRequirements,
+ final Set<ExecutionVertexID> allExecutionVertexIds,
+ final Map<ExecutionVertexID, SlotRequestId>
executionVertexSlotRequestIds) {
+
+ final Set<AllocationID> allPreviousAllocationIds =
+
computeAllPriorAllocationIds(executionVertexSchedulingRequirements);
+
+ final List<CompletableFuture<PhysicalSlotRequest>>
physicalSlotRequestFutures =
+ new
ArrayList<>(executionVertexSchedulingRequirements.size());
+ for (ExecutionVertexSchedulingRequirements
schedulingRequirements : executionVertexSchedulingRequirements) {
+ final ExecutionVertexID executionVertexId =
schedulingRequirements.getExecutionVertexId();
+ final SlotRequestId slotRequestId =
executionVertexSlotRequestIds.get(executionVertexId);
+
+ LOG.debug("Allocate slot with id {} for execution {}",
slotRequestId, executionVertexId);
+
+ // use the task resource profile as the physical slot
resource requirement since slot sharing is ignored here
+ final ResourceProfile physicalSlotResourceProfile =
schedulingRequirements.getTaskResourceProfile();
+
+ final CompletableFuture<SlotProfile> slotProfileFuture
= createSlotProfile(
+ schedulingRequirements,
+ allExecutionVertexIds,
+ physicalSlotResourceProfile,
+ allPreviousAllocationIds);
+ final CompletableFuture<PhysicalSlotRequest>
physicalSlotRequestFuture =
+ slotProfileFuture.thenApply(
+ slotProfile ->
createPhysicalSlotRequest(slotRequestId, slotProfile));
+
physicalSlotRequestFutures.add(physicalSlotRequestFuture);
+ }
+
+ return physicalSlotRequestFutures;
+ }
+
+ private PhysicalSlotRequest createPhysicalSlotRequest(
+ final SlotRequestId slotRequestId,
+ final SlotProfile slotProfile) {
+ return new PhysicalSlotRequest(slotRequestId, slotProfile,
slotProviderStrategy.willSlotBeOccupiedIndefinitely());
+ }
+
+ private void allocateSlotsForAssignments(
+ final List<CompletableFuture<PhysicalSlotRequest>>
physicalSlotRequestFutures,
+ final List<SlotExecutionVertexAssignment>
slotExecutionVertexAssignments,
+ final Map<ExecutionVertexID, SlotRequestId>
executionVertexSlotRequestIds) {
+
+ final Map<ExecutionVertexID, SlotExecutionVertexAssignment>
vertexToAssignmentMapping =
+ slotExecutionVertexAssignments.stream()
+
.collect(Collectors.toMap(SlotExecutionVertexAssignment::getExecutionVertexId,
Function.identity()));
+
+ final Map<SlotRequestId, ExecutionVertexID> slotToVertexMapping
= new HashMap<>();
+ for (Map.Entry<ExecutionVertexID, SlotRequestId> entry :
executionVertexSlotRequestIds.entrySet()) {
+ slotToVertexMapping.put(entry.getValue(),
entry.getKey());
+ }
+
+ FutureUtils.combineAll(physicalSlotRequestFutures)
+ .thenCompose(physicalSlotRequests ->
slotProviderStrategy.allocatePhysicalSlots(physicalSlotRequests))
+ .thenAccept(physicalSlotRequestResults -> {
+ for (PhysicalSlotRequest.Result result :
physicalSlotRequestResults) {
+ final SlotRequestId slotRequestId =
result.getSlotRequestId();
+ final ExecutionVertexID
executionVertexId = slotToVertexMapping.get(slotRequestId);
+ try {
+ final LogicalSlot logicalSlot =
allocateSingleLogicalSlotFromPhysicalSlot(
+ slotRequestId,
+
result.getPhysicalSlot());
+
vertexToAssignmentMapping.get(executionVertexId).getLogicalSlotFuture().complete(logicalSlot);
+ } catch (Exception ex) {
+ throw new
CompletionException(ex);
+ }
+ }
+ })
+ .exceptionally(ex -> {
+ executionVertexSlotRequestIds.values().stream()
+ .forEach(slotRequestId -> {
+ final ExecutionVertexID
executionVertexId = slotToVertexMapping.get(slotRequestId);
+
vertexToAssignmentMapping.get(executionVertexId).getLogicalSlotFuture().completeExceptionally(ex);
+ });
+ return null;
+ });
+ }
+
+ private LogicalSlot allocateSingleLogicalSlotFromPhysicalSlot(
+ final SlotRequestId slotRequestId,
+ final PhysicalSlot physicalSlot) throws FlinkException {
+
+ final SingleLogicalSlot singleTaskSlot = new SingleLogicalSlot(
+ slotRequestId,
+ physicalSlot,
+ null,
+ Locality.UNKNOWN,
+ slotOwner);
+
+ if (physicalSlot.tryAssignPayload(singleTaskSlot)) {
+ return singleTaskSlot;
+ } else {
+ throw new FlinkException("Could not assign payload to
allocated slot " + physicalSlot.getAllocationId() + '.');
Review comment:
All pending requested and allocated slots will be released on this
exception.
This is because `slotProviderStrategy.cancelSlotRequest()` will be invoked
for each slot request.
##########
File path:
flink-runtime/src/main/java/org/apache/flink/runtime/scheduler/OneSlotPerExecutionSlotAllocator.java
##########
@@ -0,0 +1,260 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one
+ * or more contributor license agreements. See the NOTICE file
+ * distributed with this work for additional information
+ * regarding copyright ownership. The ASF licenses this file
+ * to you under the Apache License, Version 2.0 (the
+ * "License"); you may not use this file except in compliance
+ * with the License. You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package org.apache.flink.runtime.scheduler;
+
+import org.apache.flink.runtime.clusterframework.types.AllocationID;
+import org.apache.flink.runtime.clusterframework.types.ResourceProfile;
+import org.apache.flink.runtime.clusterframework.types.SlotProfile;
+import org.apache.flink.runtime.concurrent.FutureUtils;
+import org.apache.flink.runtime.executiongraph.SlotProviderStrategy;
+import org.apache.flink.runtime.jobmanager.scheduler.Locality;
+import org.apache.flink.runtime.jobmaster.LogicalSlot;
+import org.apache.flink.runtime.jobmaster.SlotOwner;
+import org.apache.flink.runtime.jobmaster.SlotRequestId;
+import org.apache.flink.runtime.jobmaster.slotpool.PhysicalSlot;
+import org.apache.flink.runtime.jobmaster.slotpool.PhysicalSlotRequest;
+import org.apache.flink.runtime.jobmaster.slotpool.SingleLogicalSlot;
+import org.apache.flink.runtime.jobmaster.slotpool.SlotProvider;
+import org.apache.flink.runtime.scheduler.strategy.ExecutionVertexID;
+import org.apache.flink.util.FlinkException;
+
+import org.slf4j.Logger;
+import org.slf4j.LoggerFactory;
+
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.HashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+import java.util.concurrent.CompletableFuture;
+import java.util.concurrent.CompletionException;
+import java.util.function.Function;
+import java.util.stream.Collectors;
+
+import static org.apache.flink.util.Preconditions.checkState;
+
+/**
+ * This slot allocator will request one physical slot for each single
execution vertex.
+ * The slots will be requested in bulks so that the {@link SlotProvider} can
check
+ * whether this bulk of slot requests can be fulfilled at the same time.
+ * It has several limitations:
+ *
+ * <p>1. Slot sharing will be ignored.
+ *
+ * <p>2. Co-location constraints are not allowed.
+ *
+ * <p>3. Intra-bulk input location preferences will be ignored.
+ */
+public class OneSlotPerExecutionSlotAllocator extends
DefaultExecutionSlotAllocator {
Review comment:
Actually most of the methods of `DefaultExecutionSlotAllocator` are
required for `OneSlotPerExecutionSlotAllocator`.
But I think it's fine to extract the common things into a base class.
I will give a try.
##########
File path:
flink-runtime/src/main/java/org/apache/flink/runtime/scheduler/DefaultExecutionSlotAllocator.java
##########
@@ -96,52 +97,88 @@ public DefaultExecutionSlotAllocator(
LOG.debug("Allocate slot with id {} for execution {}",
slotRequestId, executionVertexId);
- CompletableFuture<LogicalSlot> slotFuture =
calculatePreferredLocations(
+ final CompletableFuture<SlotProfile> slotProfileFuture
= createSlotProfile(
+ schedulingRequirements,
+ Collections.emptySet(),
+
schedulingRequirements.getPhysicalSlotResourceProfile(),
+ allPreviousAllocationIds);
+
+ final CompletableFuture<LogicalSlot> slotFuture =
slotProfileFuture.thenCompose(
+ slotProfile ->
+ slotProviderStrategy.allocateSlot(
+ slotRequestId,
+ new ScheduledUnit(
+ executionVertexId,
+ slotSharingGroupId,
+
schedulingRequirements.getCoLocationConstraint()),
+ slotProfile));
+
+ final SlotExecutionVertexAssignment
slotExecutionVertexAssignment =
+ createAndRegisterSlotExecutionVertexAssignment(
executionVertexId,
-
schedulingRequirements.getPreferredLocations(),
- inputsLocationsRetriever,
- Collections.emptySet()).thenCompose(
-
(Collection<TaskManagerLocation> preferredLocations) ->
-
slotProviderStrategy.allocateSlot(
-
slotRequestId,
- new
ScheduledUnit(
-
executionVertexId,
-
slotSharingGroupId,
-
schedulingRequirements.getCoLocationConstraint()),
-
SlotProfile.priorAllocation(
-
schedulingRequirements.getTaskResourceProfile(),
-
schedulingRequirements.getPhysicalSlotResourceProfile(),
-
preferredLocations,
-
Collections.singletonList(schedulingRequirements.getPreviousAllocationId()),
-
allPreviousAllocationIds)));
-
- SlotExecutionVertexAssignment
slotExecutionVertexAssignment =
- new
SlotExecutionVertexAssignment(executionVertexId, slotFuture);
- // add to map first to avoid the future completed
before added.
- pendingSlotAssignments.put(executionVertexId,
slotExecutionVertexAssignment);
-
- slotFuture.whenComplete(
- (ignored, throwable) -> {
-
pendingSlotAssignments.remove(executionVertexId);
- if (throwable != null) {
-
slotProviderStrategy.cancelSlotRequest(slotRequestId, slotSharingGroupId,
throwable);
- }
- });
+ slotFuture,
+ slotRequestId,
+ slotSharingGroupId);
slotExecutionVertexAssignments.add(slotExecutionVertexAssignment);
}
return slotExecutionVertexAssignments;
}
- private void
validateSchedulingRequirements(Collection<ExecutionVertexSchedulingRequirements>
schedulingRequirements) {
+ protected void
validateSchedulingRequirements(Collection<ExecutionVertexSchedulingRequirements>
schedulingRequirements) {
schedulingRequirements.stream()
.map(ExecutionVertexSchedulingRequirements::getExecutionVertexId)
.forEach(id -> checkState(
!pendingSlotAssignments.containsKey(id),
"BUG: vertex %s tries to allocate a slot when
its previous slot request is still pending", id));
}
+ protected CompletableFuture<SlotProfile> createSlotProfile(
Review comment:
This is a shared method. Not sure what is the duplication?
##########
File path:
flink-runtime/src/main/java/org/apache/flink/runtime/jobmaster/slotpool/SchedulerImpl.java
##########
@@ -562,4 +575,110 @@ private void releaseSharedSlot(
public boolean requiresPreviousExecutionGraphAllocations() {
return slotSelectionStrategy instanceof
PreviousAllocationSlotSelectionStrategy;
}
+
+ @Override
+ public CompletableFuture<Collection<PhysicalSlotRequest.Result>>
allocatePhysicalSlots(
+ final Collection<PhysicalSlotRequest>
physicalSlotRequests,
+ final Time timeout) {
+
+ final PhysicalSlotRequestBulk slotRequestBulk = new
PhysicalSlotRequestBulk(physicalSlotRequests);
+
+ final List<CompletableFuture<PhysicalSlotRequest.Result>>
resultFutures = new ArrayList<>(physicalSlotRequests.size());
+ for (PhysicalSlotRequest request : physicalSlotRequests) {
+ final CompletableFuture<PhysicalSlotRequest.Result>
resultFuture =
+ allocatePhysicalSlot(request,
timeout).thenApply(result -> {
+ slotRequestBulk.markRequestFulfilled(
+ result.getSlotRequestId(),
+
result.getPhysicalSlot().getAllocationId());
+
+ return result;
+ });
+ resultFutures.add(resultFuture);
+ }
+
+ slotRequestBulkTracker.track(slotRequestBulk);
+ schedulePendingRequestBulkTimeoutCheck(slotRequestBulk,
timeout);
+
+ return FutureUtils.combineAll(resultFutures)
+ .whenComplete((ignore, throwable) ->
slotRequestBulkTracker.untrack(slotRequestBulk));
+ }
+
+ private CompletableFuture<PhysicalSlotRequest.Result>
allocatePhysicalSlot(
+ final PhysicalSlotRequest physicalSlotRequest,
+ final Time timeout) {
+
+ final SlotRequestId slotRequestId =
physicalSlotRequest.getSlotRequestId();
+ final SlotProfile slotProfile =
physicalSlotRequest.getSlotProfile();
+
+ final Optional<SlotAndLocality> availablePhysicalSlot =
tryAllocateFromAvailable(slotRequestId, slotProfile);
Review comment:
I think that the majority part of `SchedulerImpl` will be needed anymore
in the future.
Introducing a separate interface like `BulkSlotProvider ` might make it
easier for us to drop the deprecated components in the future.
> Do you think we can reuse SchedulerImpl in future?
I think not.
> Would just duplicating tryAllocateFromAvailable/cancelSlotRequest in
BulkSlotProviderImpl bring less confusion in future?
I think yes. Let's do it this way.
> Will we need single slot provider eventually for pipeline region
scheduling at all?
I think not.
##########
File path:
flink-runtime/src/main/java/org/apache/flink/runtime/jobmaster/slotpool/SchedulerImpl.java
##########
@@ -562,4 +575,110 @@ private void releaseSharedSlot(
public boolean requiresPreviousExecutionGraphAllocations() {
return slotSelectionStrategy instanceof
PreviousAllocationSlotSelectionStrategy;
}
+
+ @Override
+ public CompletableFuture<Collection<PhysicalSlotRequest.Result>>
allocatePhysicalSlots(
+ final Collection<PhysicalSlotRequest>
physicalSlotRequests,
+ final Time timeout) {
+
+ final PhysicalSlotRequestBulk slotRequestBulk = new
PhysicalSlotRequestBulk(physicalSlotRequests);
+
+ final List<CompletableFuture<PhysicalSlotRequest.Result>>
resultFutures = new ArrayList<>(physicalSlotRequests.size());
+ for (PhysicalSlotRequest request : physicalSlotRequests) {
+ final CompletableFuture<PhysicalSlotRequest.Result>
resultFuture =
+ allocatePhysicalSlot(request,
timeout).thenApply(result -> {
+ slotRequestBulk.markRequestFulfilled(
+ result.getSlotRequestId(),
+
result.getPhysicalSlot().getAllocationId());
+
+ return result;
+ });
+ resultFutures.add(resultFuture);
+ }
+
+ slotRequestBulkTracker.track(slotRequestBulk);
+ schedulePendingRequestBulkTimeoutCheck(slotRequestBulk,
timeout);
+
+ return FutureUtils.combineAll(resultFutures)
+ .whenComplete((ignore, throwable) ->
slotRequestBulkTracker.untrack(slotRequestBulk));
+ }
+
+ private CompletableFuture<PhysicalSlotRequest.Result>
allocatePhysicalSlot(
+ final PhysicalSlotRequest physicalSlotRequest,
+ final Time timeout) {
+
+ final SlotRequestId slotRequestId =
physicalSlotRequest.getSlotRequestId();
+ final SlotProfile slotProfile =
physicalSlotRequest.getSlotProfile();
+
+ final Optional<SlotAndLocality> availablePhysicalSlot =
tryAllocateFromAvailable(slotRequestId, slotProfile);
Review comment:
I think that the majority part of `SchedulerImpl` will be needed anymore
in the future.
Introducing a separate interface like `BulkSlotProvider ` might make it
easier for us to drop the deprecated components in the future.
> Do you think we can reuse SchedulerImpl in future?
I think not.
> Would just duplicating tryAllocateFromAvailable/cancelSlotRequest in
BulkSlotProviderImpl bring less confusion in future?
I think yes. Let's do it this way.
> Will we need single slot provider eventually for pipeline region
scheduling at all?
I think not.
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