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https://issues.apache.org/jira/browse/FLINK-18647?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=17611059#comment-17611059
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Piotr Nowojski commented on FLINK-18647:
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{quote}
I tend to we directly head to the final solution without the shortcuts one. How 
do you think about that ?
{quote}
+1 for this.

{quote}
However, I think it might be not easy to use to let users to specify the 
actions when building graphs. For one thing, operators like window operator 
seems always need to fire the timers, thus it might be directly specified by 
the operator itself.
{quote}
I'm not sure if I understand your concern [~gaoyunhaii]? I have a feeling that 
providing something like 
{{org.apache.flink.streaming.api.datastream.SingleOutputStreamOperator#setEndOfInputTimerBehaviour}}
 might be good solution here. We could specify that:
* each operator might have different default behaviour
* some operators might override/ignore/reject such changes, for all/some timers 
- like maybe hypothetical {{WindowOperatorWithTTLTimers}} registering two 
different types of timers could honour the setting for firing results, but 
would always drop the TTL timers 
Furthermore, actually {{WindowOperator}} users might be interested in either of 
the three settings for the processing time windows - depending on the business 
logic it might be the most appropriate to either: fire immediately, drop the 
timers, or wait for the timers to fire naturally. 


> How to handle processing time timers with bounded input
> -------------------------------------------------------
>
>                 Key: FLINK-18647
>                 URL: https://issues.apache.org/jira/browse/FLINK-18647
>             Project: Flink
>          Issue Type: Improvement
>          Components: API / DataStream
>    Affects Versions: 1.11.0
>            Reporter: Piotr Nowojski
>            Priority: Not a Priority
>              Labels: auto-deprioritized-critical, auto-deprioritized-major, 
> stale-minor
>
> (most of this description comes from an offline discussion between me, 
> [~AHeise], [~roman_khachatryan], [~aljoscha] and [~sunhaibotb])
> In case of end of input (for example for bounded sources), all pending 
> (untriggered) processing time timers are ignored/dropped. In some cases this 
> is desirable, but for example for {{WindowOperator}} it means that last 
> trailing window will not be triggered, causing an apparent data loss.
> There are a couple of ideas what should be considered.
> 1. Provide a way for users to decide what to do with such timers: cancel, 
> wait, trigger immediately. For example by overloading the existing methods: 
> {{ProcessingTimeService#registerTimer}} and 
> {{ProcessingTimeService#scheduleAtFixedRate}} in the following way:
> {code:java}
> ScheduledFuture<?> registerTimer(long timestamp, ProcessingTimeCallback 
> target, TimerAction timerAction);
> enum TimerAction { 
>     CANCEL_ON_END_OF_INPUT, 
>     TRIGGER_ON_END_OF_INPUT,
>     WAIT_ON_END_OF_INPUT}
> {code}
> or maybe:
> {code}
> public interface TimerAction {
>     void onEndOfInput(ScheduledFuture<?> timer);
> }
> {code}
> But this would also mean we store additional state with each timer and we 
> need to modify the serialisation format (providing some kind of state 
> migration path) and potentially increase the size foot print of the timers.
> Extra overhead could have been avoided via some kind of {{Map<Timer, 
> TimerAction>}}, with lack of entry meaning some default value.
> 2. 
> Also another way to solve this problem might be let the operator code decide 
> what to do with the given timer. Either ask an operator what should happen 
> with given timer (a), or let the operator iterate and cancel the timers on 
> endOfInput() (b), or just fire the timer with some endOfInput flag (c).
> I think none of the (a), (b), and (c) would require braking API changes, no 
> state changes and no additional overheads. Just the logic what to do with the 
> timer would have to be “hardcoded” in the operator’s code. (which btw might 
> even has an additional benefit of being easier to change in case of some 
> bugs, like a timer was registered with wrong/incorrect {{TimerAction}}).
> This is complicated a bit by a question, how (if at all?) options a), b) or 
> c) should be exposed to UDFs? 
> 3. 
> Maybe we need a combination of both? Pre existing operators could implement 
> some custom handling of this issue (via 2a, 2b or 2c), while UDFs could be 
> handled by 1.? 



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