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https://issues.apache.org/jira/browse/FLINK-5529?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=15839866#comment-15839866
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ASF GitHub Bot commented on FLINK-5529:
---------------------------------------

Github user kl0u commented on the issue:

    https://github.com/apache/flink/pull/3191
  
    @aljoscha thanks for the review. I integrated the comments. 
    I also include @fhueske as he also contributed to this.


> Improve / extends windowing documentation
> -----------------------------------------
>
>                 Key: FLINK-5529
>                 URL: https://issues.apache.org/jira/browse/FLINK-5529
>             Project: Flink
>          Issue Type: Sub-task
>          Components: Documentation
>            Reporter: Stephan Ewen
>            Assignee: Kostas Kloudas
>             Fix For: 1.2.0, 1.3.0
>
>
> Suggested Outline:
> {code}
> Windows
> (0) Outline: The anatomy of a window operation
>   stream
>      [.keyBy(...)]         <-  keyed versus non-keyed windows
>       .window(...)         <-  required: "assigner"
>      [.trigger(...)]       <-  optional: "trigger" (else default trigger)
>      [.evictor(...)]       <-  optional: "evictor" (else no evictor)
>      [.allowedLateness()]  <-  optional, else zero
>       .reduce/fold/apply() <-  required: "function"
> (1) Types of windows
>   - tumble
>   - slide
>   - session
>   - global
> (2) Pre-defined windows
>    timeWindow() (tumble, slide)
>    countWindow() (tumble, slide)
>      - mention that count windows are inherently
>        resource leaky unless limited key space
> (3) Window Functions
>   - apply: most basic, iterates over elements in window
>   
>   - aggregating: reduce and fold, can be used with "apply()" which will get 
> one element
>   
>   - forward reference to state size section
> (4) Advanced Windows
>   - assigner
>     - simple
>     - merging
>   - trigger
>     - registering timers (processing time, event time)
>     - state in triggers
>   - life cycle of a window
>     - create
>     - state
>     - cleanup
>       - when is window contents purged
>       - when is state dropped
>       - when is metadata (like merging set) dropped
> (5) Late data
>   - picture
>   - fire vs fire_and_purge: late accumulates vs late resurrects (cf 
> discarding mode)
>   
> (6) Evictors
>   - TDB
>   
> (7) State size: How large will the state be?
> Basic rule: Each element has one copy per window it is assigned to
>   --> num windows * num elements in window
>   --> example: tumbline is one copy, sliding(n,m) is n/m copies
>   --> per key
> Pre-aggregation:
>   - if reduce or fold is set -> one element per window (rather than num 
> elements in window)
>   - evictor voids pre-aggregation from the perspective of state
> Special rules:
>   - fold cannot pre-aggregate on session windows (and other merging windows)
> (8) Non-keyed windows
>   - all elements through the same windows
>   - currently not parallel
>   - possible parallel in the future when having pre-aggregation functions
>   - inherently (by definition) produce a result stream with parallelism one
>   - state similar to one key of keyed windows
> {code}



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