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https://issues.apache.org/jira/browse/IGNITE-7648?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16365433#comment-16365433
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Alexei Scherbakov edited comment on IGNITE-7648 at 2/15/18 11:51 AM:
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Property is removed, added addititnal waits and retrys if connection to socket 
was unsuccessful by some other reason than timeout. Code in communication is 
slightly cleaned up.

TC result, looks acceptable

https://ci.ignite.apache.org/viewLog.html?buildId=1094577


was (Author: ascherbakov):
TC result, looks acceptable

https://ci.ignite.apache.org/viewLog.html?buildId=1094577

> Revert IGNITE_ENABLE_FORCIBLE_NODE_KILL system property.
> --------------------------------------------------------
>
>                 Key: IGNITE-7648
>                 URL: https://issues.apache.org/jira/browse/IGNITE-7648
>             Project: Ignite
>          Issue Type: Improvement
>    Affects Versions: 2.3
>            Reporter: Alexei Scherbakov
>            Assignee: Alexei Scherbakov
>            Priority: Major
>             Fix For: 2.5
>
>
> IGNITE_ENABLE_FORCIBLE_NODE_KILL system property was introduced in 
> IGNITE-5718 as a way to prevent unnecessary node drops in case of short 
> network problems.
> I suppose it's wrong decision to fix it in such way.
> We had faced some issues in our production due to lack of automatic kicking 
> of ill-behaving nodes (on example, hanging due to long GC pauses) until we 
> realised the necessity of changing default behavior via property.
> Right solution is to kick nodes only if failure threshold is reached. Such 
> behavior should be always enabled.
>  



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