mikemccand commented on code in PR #11780:
URL: https://github.com/apache/lucene/pull/11780#discussion_r983451389


##########
lucene/core/src/java/org/apache/lucene/search/ReferenceManager.java:
##########
@@ -219,6 +219,36 @@ public final boolean maybeRefresh() throws IOException {
     return doTryRefresh;
   }
 
+  /** Compute some state of the reference using a parameter. */
+  @FunctionalInterface
+  public interface StateCalculator<R, G, P> {
+    R calculate(G current, P param);
+  }
+
+  /**
+   * If you need to compute something after the refresh, you can use this 
method instead of {@link
+   * #maybeRefresh()}.
+   *
+   * @throws IOException if refreshing the resource causes an {@link 
IOException}
+   */
+  public final <R, P> R maybeRefreshAndReturnState(
+      StateCalculator<R, G, P> refreshedStateCalculator, P param) throws 
IOException {
+    ensureOpen();
+
+    // Ensure only 1 thread does refresh at once; other threads just return 
immediately:
+    final boolean doTryRefresh = refreshLock.tryLock();
+    if (doTryRefresh) {
+      try {
+        doMaybeRefresh();
+        return refreshedStateCalculator.calculate(current, param);

Review Comment:
   Yeah I don't think that's important to guard against?
   
   An application typically has a separate refresh thread, and that (one) 
thread will call refresh, compute top-level data structures like `OrdinalMap`, 
SSDV states, etc., and then wait some time and refresh again.  So the 
application can easily ensure it's not double-calling refresh, and if it might, 
it should use its own locking.



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