szaszm commented on a change in pull request #746: MINIFICPP-1185 - Remove 
moodycamel::concurrentqueue from threadpool
URL: https://github.com/apache/nifi-minifi-cpp/pull/746#discussion_r396522340
 
 

 ##########
 File path: libminifi/include/utils/ConcurrentQueue.h
 ##########
 @@ -0,0 +1,155 @@
+/**
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements.  See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef LIBMINIFI_INCLUDE_CONCURRENT_QUEUE_H
+#define LIBMINIFI_INCLUDE_CONCURRENT_QUEUE_H
+
+#include <deque>
+#include <mutex>
+#include <condition_variable>
+
+namespace org {
+namespace apache {
+namespace nifi {
+namespace minifi {
+namespace utils {
+
+template <typename T>
+class ConcurrentQueue {
+ public:    
+  ConcurrentQueue() = default;
+  virtual ~ConcurrentQueue() = default;
+
+  ConcurrentQueue(const ConcurrentQueue& other) = delete;
+  ConcurrentQueue& operator=(const ConcurrentQueue& other) = delete;
+  ConcurrentQueue(ConcurrentQueue&& other)
+    : ConcurrentQueue(std::move(other), 
std::lock_guard<std::mutex>(other.mutex_)) {}
+
+  ConcurrentQueue& operator=(ConcurrentQueue&& other) {
+    if (this != &other) {
+      std::lock(mtx_, other.mtx_);
+      std::lock_guard<std::mutex> lk1(mtx_, std::adopt_lock);
+      std::lock_guard<std::mutex> lk2(other.mtx_, std::adopt_lock);
+      queue_.swap(other.queue_);
+    }
+    return *this;
+  }
+
+  virtual bool tryDequeue(T& out) {
+    std::unique_lock<std::mutex> lck(mtx_);
+    return tryDequeue(lck, out);
+  }
+
+  virtual bool empty() const {
+    std::lock_guard<std::mutex> guard(mtx_);
+    return queue_.empty();
+  }
+
+  virtual size_t size() const {
+    std::lock_guard<std::mutex> guard(mtx_);
+    return queue_.size();
+  }
+
+  virtual void clear() {
+    std::lock_guard<std::mutex> guard(mtx_);
+    queue_.clear();
+  }
+
+  template <typename... Args>
+  void enqueue(Args&&... args) {
+    std::lock_guard<std::mutex> guard(mtx_);
+    queue_.emplace_back(std::forward<Args>(args)...);
+  }
+
+ private:
+   ConcurrentQueue(ConcurrentQueue&& other, std::lock_guard<std::mutex>&)
+    : queue_( std::move(other.queue_) ) {}
+
+ protected:
+  bool tryDequeue(std::unique_lock<std::mutex>& lck, T& out) {
+    if (!lck.owns_lock()) {
+      return false;
 
 Review comment:
   If we are in an unknown state, crash and restart by the service manager is 
better than throwing and/or logging something and then continuing somewhere 
somehow, IMHO.

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