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https://issues.apache.org/jira/browse/SPARK-27097?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=16787357#comment-16787357
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Xiao Li commented on SPARK-27097:
---------------------------------

This is not a regression but a long-standing issue. 

> Avoid embedding platform-dependent offsets literally in whole-stage generated 
> code
> ----------------------------------------------------------------------------------
>
>                 Key: SPARK-27097
>                 URL: https://issues.apache.org/jira/browse/SPARK-27097
>             Project: Spark
>          Issue Type: Bug
>          Components: SQL
>    Affects Versions: 2.4.0
>            Reporter: Xiao Li
>            Assignee: Kris Mok
>            Priority: Blocker
>              Labels: correctness
>
> Avoid embedding platform-dependent offsets literally in whole-stage generated 
> code.
> Spark SQL performs whole-stage code generation to speed up query execution. 
> There are two steps to it:
> Java source code is generated from the physical query plan on the driver. A 
> single version of the source code is generated from a query plan, and sent to 
> all executors.
> It's compiled to bytecode on the driver to catch compilation errors before 
> sending to executors, but currently only the generated source code gets sent 
> to the executors. The bytecode compilation is for fail-fast only.
> Executors receive the generated source code and compile to bytecode, then the 
> query runs like a hand-written Java program.
> In this model, there's an implicit assumption about the driver and executors 
> being run on similar platforms. Some code paths accidentally embedded 
> platform-dependent object layout information into the generated code, such as:
> {code:java}
> Platform.putLong(buffer, /* offset */ 24, /* value */ 1);
> {code}
> This code expects a field to be at offset +24 of the buffer object, and sets 
> a value to that field.
> But whole-stage code generation generally uses platform-dependent information 
> from the driver. If the object layout is significantly different on the 
> driver and executors, the generated code can be reading/writing to wrong 
> offsets on the executors, causing all kinds of data corruption.
> One code pattern that leads to such problem is the use of Platform.XXX 
> constants in generated code, e.g. Platform.BYTE_ARRAY_OFFSET.
> Bad:
> {code:java}
> val baseOffset = Platform.BYTE_ARRAY_OFFSET
> // codegen template:
> s"Platform.putLong($buffer, $baseOffset, $value);"
> This will embed the value of Platform.BYTE_ARRAY_OFFSET on the driver into 
> the generated code.
> {code}
> Good:
> {code:java}
> val baseOffset = "Platform.BYTE_ARRAY_OFFSET"
> // codegen template:
> s"Platform.putLong($buffer, $baseOffset, $value);"
> This will generate the offset symbolically -- Platform.putLong(buffer, 
> Platform.BYTE_ARRAY_OFFSET, value), which will be able to pick up the correct 
> value on the executors.
> {code}
> Caveat: these offset constants are declared as runtime-initialized static 
> final in Java, so they're not compile-time constants from the Java language's 
> perspective. It does lead to a slightly increased size of the generated code, 
> but this is necessary for correctness.
> NOTE: there can be other patterns that generate platform-dependent code on 
> the driver which is invalid on the executors. e.g. if the endianness is 
> different between the driver and the executors, and if some generated code 
> makes strong assumption about endianness, it would also be problematic.



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