I’m trying to lay out a dialog and normalisation isn’t working the way I
expect. I’m using a normaliser ‘norm’ for all buttons and labels, but they’re
coming out different sizes in different parts of the dialog… Test code to
demonstrate the problem below, cut down from a much larger dialog. Environment
is Lua 5.1 on windows, iup 3.5 – I have no control over the lua or iup versions.
I suspect I’ve got a fundamental misunderstanding of how this is supposed to
work.
Helen
require("iuplua") -- GUI
norm = iup.normalizer{}
function MakeButton(title)
return iup.button{alignment="ALEFT",padding ="10x2",normalizergroup = norm,
title = title}
end
function MakeList(values)
local l = iup.list{sort="NO", dropdown="YES",
expand="HORIZONTAL",visibleitems="5"}
for i, v in ipairs(values) do
l[tostring(i)]=v
end
return l
end
function MakeText()
return iup.text{visiblelines = "1", padding ="10x2", expand = "HORIZONTAL"}
end
function MakeLabel(title)
return iup.label{title = title, normalizergroup = norm}
end
function boxA()
local tblAssessment = {"Unreliable", "Questionable", "Secondary Evidence",
"Primary Evidence", "<clear assessment>" }
return iup.expander{title="A", state = "OPEN",
iup.vbox{
iup.hbox{
iup.hbox{MakeButton("Date..."), MakeText(); alignment =
"ACENTER"},
iup.hbox{MakeLabel("Assessment"), MakeList(tblAssessment);
alignment = "ACENTER"}
}
}
}
end
function boxB()
return iup.expander{title="B", state = "OPEN",
iup.vbox{
iup.hbox{
iup.hbox{MakeButton("Date..."), MakeText(); alignment =
"ACENTER"},
iup.hbox{MakeButton("Age..."), MakeText(); alignment =
"ACENTER"}
}
}
}
end
dlgmain = iup.dialog{iup.vbox{boxA(),boxB()}}
dlgmain.title = "Test"
dlgmain.size="QUARTER"
dlgmain.expand="YES"
dlgmain.margin = "3x3"
dlgmain.cgap = "2"
dlgmain.expandchildren = "YES"
norm.normalize = "HORIZONTAL" iup.Destroy(norm)
dlgmain:show()
iup.MainLoop()
dlgmain:destroy()
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