… sorry – yet more clarification.  

 

When I said “if I modify the script to add something (a message box) say, after 
the call to “dlg:destroy()”, the message box code never gets called if I call 
dlg:destroy.”  

 

Again – what I meant is that if you click on the ‘OK’ button in the dialog, the 
script exits at the call to dlg:destroy().  But it doesn’t exit there if I 
closed the dialog by clicking on the ‘X’ in the dialog’s top-right corner.  In 
that case, the script continues to execute after the call to dlg:destroy() and 
the message box is displayed.

 

Simon

 

 

From: Simon Orde [mailto:simono...@family-historian.co.uk] 
Sent: 19 June 2019 6:57 PM
To: 'IUP discussion list.'
Subject: RE: [Iup-users] IUP crash in Debug Mode

 

To be precise, when I said “If I run the iup dialog script from my previous 
post… in (Visual C++) debug mode … it will close the application”, I meant: “… 
it will close the application if you click on the OK button in the dialog”.  It 
will not close the application if you click on the ‘X’ in the dialog’s 
top-right corner.   Just wanted to be 100% clear about that.

 

Simon

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