> I have written a little graphics library for drawing graphics and printing on 
> e.g. Nokia 3310.
> The reason for this is that need for a sort of GUI for the type of display 
> and I found the 6 row
> addressing  to restrictive.

We will definitely welcome this library, but it will need some
discussion and changes. I hope to have some kind of standard for all
GLCD's. Mainly, the LCD should use glcd_common.jal for drawing shapes.
I would like to be able to draw circles & triangles on my color glcd
as well :) Some things are not common to all glcd's and should stay
within it's own library.

There is also a recent font library that may be helpful.

See 18f4620_glcd_touch_stm032qvt-003.jal and it's libraries. This is
the most recent work on glcd's.

Try to make your sample compatible with a include block similar the
following:
var word LCD_BACK_COLOR = 1
var word LCD_PEN_COLOR  = 0
include glcd_stm032qvt-003
glcd_init()
include glcd_common

You can also see a font include block in the file I mentioned.

> I have chosen to use a screen cache. The reason for this is my wish to have 
> OR, AND and XOR plotting.
> As a convenience (for me and maybe for others? )

So I assume you have a large array holding each value of the GLCD for
the cache? Are you not able to read pixel value from the LCD?

>  I have added a constant to define the Y  origin.

I'm not sure what you mean, what is this for?

Matt.

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