Hello everyone, We are currently using Lucene 1.9.1 at work. Using a profiler, I discovered that searching with a HitCollector in a ParallelMultiSearcher is single threaded. By extending ParallelMultiSearcher I was able to parallelize it without a problem (and without requiring a new lucene jar for deployment). In addition, I re-implemented all of the existing multithreading using a user configurable thread pool, queue and executor service, etc. The current implementation of spawning one thread per searchable is not only slower, but dangerous.
Is this development already taking place in the trunk? I was unable to uncover any progress in this area. I haven't contributed to lucene (or any open source project) before, but I would be willing to clean up a number of things in this area if there was interest. Looking forward to hearing from you... Gus Holcomb --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]