Fernando,

Nesse site
http://suned.sun.com/US/certification/java/java_exam_objectives.html vc
tem o conteúdo de cada uma das provas. Não encontrei isso no site em
português. De qualquer forma, tá aqui:

------------------------
SUN CERTIFIED PROGRAMMER FOR JAVA[tm] 2 PLATFORM 1.4 
Exam Available August 2002 
SECTION 1: DECLARATIONS AND ACCESS CONTROL

Write code that declares, constructs and initializes arrays of any base
type using any of the permitted forms both for declaration and for
initialization. 
Declare classes, nested classes, methods, instance variables, static
variables and automatic (method local) variables making appropriate use
of all permitted modifiers (such as public, final, static, abstract,
etc.). State the significance of each of these modifiers both singly
and in combination and state the effect of package relationships on
declared items qualified by these modifiers. 
For a given class, determine if a default constructor will be created
and if so state the prototype of that constructor. 
Identify legal return types for any method given the declarations of
all related methods in this or parent classes. 
SECTION 2: FLOW CONTROL, ASSERTIONS, AND EXCEPTION HANDLING

Write code using if and switch statements and identify legal argument
types for these statements. 
Write code using all forms of loops including labeled and unlabeled,
use of break and continue, and state the values taken by loop counter
variables during and after loop execution. 
Write code that makes proper use of exceptions and exception handling
clauses (try, catch, finally) and declares methods and overriding
methods that throw exceptions. 
Recognize the effect of an exception arising at a specified point in a
code fragment. Note: The exception may be a runtime exception, a
checked exception, or an error (the code may include try, catch, or
finally clauses in any legitimate combination). 
Write code that makes proper use of assertions, and distinguish
appropriate from inappropriate uses of assertions. 
Identify correct statements about the assertion mechanism. 
SECTION 3: GARBAGE COLLECTION

State the behavior that is guaranteed by the garbage collection system.

Write code that explicitly makes objects eligible for garbage
collection. 
Recognize the point in a piece of source code at which an object
becomes eligible for garbage collection. 
SECTION 4: LANGUAGE FUNDAMENTALS

Identify correctly constructed package declarations, import statements,
class declarations (of all forms including inner classes) interface
declarations, method declarations (including the main method that is
used to start execution of a class), variable declarations, and
identifiers. 
Identify classes that correctly implement an interface where that
interface is either java.lang.Runnable or a fully specified interface
in the question. 
State the correspondence between index values in the argument array
passed to a main method and command line arguments. 
Identify all Java programming language keywords. Note: There will not
be any questions regarding esoteric distinctions between keywords and
manifest constants. 
State the effect of using a variable or array element of any kind when
no explicit assignment has been made to it. 
State the range of all primitive formats, data types and declare
literal values for String and all primitive types using all permitted
formats bases and representations. 
SECTION 5: OPERATORS AND ASSIGNMENTS

Determine the result of applying any operator (including assignment
operators and instance of) to operands of any type class scope or
accessibility or any combination of these. 
Determine the result of applying the boolean equals (Object) method to
objects of any combination of the classes java.lang.String,
java.lang.Boolean and java.lang.Object. 
In an expression involving the operators &, |, &&, || and variables of
known values state which operands are evaluated and the value of the
expression. 
Determine the effect upon objects and primitive values of passing
variables into methods and performing assignments or other modifying
operations in that method. 
SECTION 6: OVERLOADING, OVERRIDING, RUNTIME TYPE AND OBJECT ORIENTATION

State the benefits of encapsulation in object oriented design and write
code that implements tightly encapsulated classes and the relationships
"is a" and "has a". 
Write code to invoke overridden or overloaded methods and parental or
overloaded constructors; and describe the effect of invoking these
methods. 
Write code to construct instances of any concrete class including
normal top level classes and nested classes. 
SECTION 7: THREADS

Write code to define, instantiate and start new threads using both
java.lang.Thread and java.lang.Runnable. 
Recognize conditions that might prevent a thread from executing. 
Write code using synchronized wait, notify and notifyAll to protect
against concurrent access problems and to communicate between threads. 
Define the interaction among threads and object locks when executing
synchronized wait, notify or notifyAll. 
SECTION 8: FUNDAMENTAL CLASSES IN THE JAVA.LANG PACKAGE

Write code using the following methods of the java.lang.Math class:
abs, ceil, floor, max, min, random, round, sin, cos, tan, sqrt. 
Describe the significance of the immutability of String objects. 
Describe the significance of wrapper classes, including making
appropriate selections in the wrapper classes to suit specified
behavior requirements, stating the result of executing a fragment of
code that includes an instance of one of the wrapper classes, and
writing code using the following methods of the wrapper classes (e.g.,
Integer, Double, etc.): 
doubleValue 
floatValue 
intValue 
longValue 
parseXxx 
getXxx 
toString 
toHexString 
SECTION 9: THE COLLECTIONS FRAMEWORK

Make appropriate selection of collection classes/interfaces to suit
specified behavior requirements. 
Distinguish between correct and incorrect implementations of hashcode
methods.
--------------
Abraços,
Samanta

--- Fernando Leao <[EMAIL PROTECTED]> wrote:
> Fala galera !!!
> Hoje a noite darei inicio ao meus estudos para me
> certificar em java !!! então surgiu algumas dúvidas !!!
> 
> 
> Qual é o conteúdo da prova para programador java já coim
> a nova versão 1.4. ??
> 
> Quais são os pacotes que devo estudar ???
> 
> faço esta pergunta pois comprei a revista javaMagazine e
> nela consta os pacotes java.awt e java.io devem ser
> estudados para prova, porém se não me engano nesta mesma
> lista já li alguns e-mails que a Sun não avalia mais
> esses conhecimentos.
> 
> 
> Então por favor poderiam relacionar o que realmente devo
> estudar ???
> 
> Desde já agradeço
> 
> Fernando

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