By dragging the mouse I draw a rubber-band rectangle outline, then zoom in area inside rectangle and explode it on the size of whole screen. Then I repeat it again and again - until only 1 pixel has the size of the screen ( JPaneL). When we draw rectangle on the image, starting and ending points of this rectangle may lay inside the pixels. What is the best way to do it, so resulting zoomed image will contain only "whole pixels"? Thank you, Mila McLennan =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
