Create an appropriate BufferedImage, get a Graphics2D from it using createGraphics(), draw the shape with draw(Shape), and write the image with javax.imageio.ImageIO.write().
Brian On Thu, 21 Aug 2003, Sailaja Nori wrote: > HI, > > Im a new entry here, and was wonderig if i could get some help regarding > images. Im working on an application which draws faces and evolves them. The > faces are instances of a Face class which implements Shape, and are drawn > using > GeneralPath objects . I would like to save and open these faces into a > directory, as images. Can someone tell me how best I can do this, and its > urgent! > > Thanx in advance, > > Sailaja > > _________________________________________________________________ > Australia ahoy! Fly there for free. > http://www.australia.singaporeair.com/en/contest_main.asp On Singapore > Airlines! > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA2D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". > *************************************** SunNetwork 2003 Conference and Pavilion "An unparalleled event in network computing! Make the net work for you!" WHEN: September 16-18, 2003 WHERE: Moscone Center, San Francisco For more information or to register for the conference, please visit: http://www.sun.com/sunnetwork =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
