i wrote me own JpegIt util that outputs jpeg images. It has an Object which is a variable depending on commandline input. i would Constructor a JComponent instance out of it. Going from JComponent, thru Graphics2D paint method to BufferedImage is just java like "intuition". Finally, ImageIO.write() the image out as jpeg :) Very handy JpegIt utility...
As to ARGB, BufferedImage have support for it and many other types; my favorite is INT_RGB. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
