i wrote me own JpegIt util that outputs jpeg images.
It has an Object which is a variable depending on commandline input.
i would Constructor a JComponent instance out of it.
Going from JComponent, thru Graphics2D paint method to BufferedImage is just java like 
"intuition".
Finally, ImageIO.write() the image out as jpeg :)
Very handy JpegIt utility...

As to ARGB, BufferedImage have support for it and many other types; my favorite is 
INT_RGB.

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