Hi Bill,

Thanks for the quick reply.  Based on the logs you sent, it looks like
things should be working okay.

The only other thing I can think of is that your libGL.so is pointing
to the wrong library.  Take a look in /usr/lib and see if there is a
symlink called "libGL.so".  On most systems, you'll have the following
symlink setup in /usr/lib:
    libGL.so -> libGL.so.1
    libGL.so.1 -> libGL.so.x.y.z
    libGL.so.x.y.z -> libGLcore.x.y.z
    ...

Sometimes, the libGL.so symlink is missing or pointing to the wrong
place.  Let me know if anything's screwy in this area (perhaps send the
output of "ls -l /usr/lib/libGL*").

Oh, and what Linux distro are you using (RedHat, SuSE, etc)?

Chris

On Mar 16, 2004, at 9:28 AM, Bill Napier wrote:
I've attached the glxinfo and xdpyinfo output.  Hopefully the mailing
list won't barf on them...

[EMAIL PROTECTED]:~$ uname -a
Linux localhost 2.4.24-1-686 #1 Wed Feb 18 21:59:13 EST 2004 i686
GNU/Linux
napier@ localhost:~$ lspci | grep VGA
01:00.0 VGA compatible controller: nVidia Corporation NV11 [GeForce2
MX/MX 400] (rev b2)

I like the improvement for beta2, but I agree that more information on
why it failed would really be nice.

Bill

-----Original Message-----
From: Chris Campbell [mailto:[EMAIL PROTECTED]
Sent: Tuesday, March 16, 2004 12:20 PM
To: Bill Napier
Cc: [EMAIL PROTECTED]
Subject: Re: [JAVA2D] jdk1.5 and Java2d opengl pipeline renderer

Hi Bill,

If you send some more information, I can probably figure out why the
OGL pipeline is not being enabled on your system:
   - OS version
   - video card model
   - output of "glxinfo"
   - output of "xdpyinfo"

I'm going to see if there is a way that we can print out more
information when OGL initialization fails.  There are quite a few
possible points of failure, so it would be useful to receive a more
detailed error message.  In beta2, things are slightly better in that
it now prints "Cannot enable OpenGL pipeline" instead of printing
nothing, but that's still not very helpful.

Thanks,
Chris

On Mar 16, 2004, at 8:26 AM, Bill Napier wrote:
Anyone have any hints on how to get this running?

I have a system that I thought meets all the requirements listed here
(http://java.sun.com/j2se/1.5.0/docs/guide/2d/new_features.html#ogl),
but when I start my programs with the "-Dsun.java2d.opengl=true"
option,
I don't get the "Using OpenGL pipeline" message that I expect.

Any ideas on how to debug this problem?  My guess is that something is
not setup on my system to allow Java to use the OpenGL stuff, but I
have
no idea how to track down what is missing or misconfigured.  Any help

in
this area would be appreciated.

Bill Napier


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