Chet Haase wrote:
- Java2D is an "immediate mode" API; we don't remember drawing objects that you've already rendered, we just draw what you tell us to and then forget about it. However, this does not stop you from implementing your own "retained mode" approach on top of Java2D. There are a couple of ways I can think of off the top of my head that you could do this:
Are you, or anyone else, aware of any good books, articles, papers, etc. that address the problem of developing a "retained mode" interactive 2D-graphic library? I'll start off with one: Toolkit Design for Interactive Structured Graphics http://www.cs.umd.edu/hcil/piccolo/learn/Toolkit_Design_2004.pdf Thanks in advance. -David =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
