Hi all:
I used the Image.getScaledInstance() method with SCALE_SMOOTH to resize my image and found that the result is good but the preformance is poor.

After some search, it seems that I should create an empty resized BufferedImage then use its Graphics to redraw the original image.
But I can't find a correct  rendering hint combination  to get a result as good as I got from the getScaledInsance() method.
Can anybody help to tell me what rendering hint value should I set as to get the best result??
Thanks!!

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