Well, if he were to just change JFrame to Frame (no
  lightweight/heavyweight issues), it still wouldn't work because of
  the (fullscreen/BufferStrategy-related) bug. But anyway, the
  workaround is indeed to ditch Canvas.

  Thanks,
    Dmitri
  Java2D Team


On Tue, Jul 25, 2006 at 04:43:47PM -0700, [EMAIL PROTECTED] wrote:
 > Damn it, I was just about to chime in with the exact same fix! <Insert 
 > explanantion of canvas being heavy weight and swing not working well with 
 > them until Mustang here>
 >
 > Yeh ditch the canvas thing completely. Just use the original frame.
 > [Message sent by forum member 'fred34' (fred34)]
 >
 > http://forums.java.net/jive/thread.jspa?messageID=136539
 >
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