hey --

It depends on what type of BufferedImage it is. If it supports transparency, 
you can compute the tighest box around all the non-transparent pixels. Else, 
you'd have to do the same thing around all the non-background-color pixels. Of 
course this may not give you what you want, in which case you might just want 
to store the information you need ...

Brien

Brien Colwell <[EMAIL PROTECTED]> wrote: hey --

It depends on what type of BufferedImage it is. If it supports transparency, 
you can compute the tighest box around all the non-transparent pixels. Else, 
you'd have to do the same thing around all the non-background-color pixels. Of 
course this may not give you what you want, in which case you might just want 
to store the information you need ...

Brien


[EMAIL PROTECTED] wrote: How to get the height of the painted zone of a 
BufferedImage without keeping track of the height of the single items drawn in 
the painting procedure that paints on the image.

Suppose you create a 400 x 400 buffered Image.
You paint on it for 2/3 of the height but you don't keep any track of this.
How do you know after drawing what is the really drawn height of the Image ?

Estades.
[Message sent by forum member  'estades' (estades)]

http://forums.java.net/jive/thread.jspa?messageID=216329

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