Chris pointed out that this is on Sparc, so no
nice nvidia/ati boards there, but I agree that
you could first try to tune your application
with the default pipeline - it may just perform
well enough.
There's some information about the pipeline
properties here:
http://java.sun.com/javase/6/webnotes/trouble/TSG-Desktop/html/java2d.html
But in short, you can, as Clemens suggested,
try -Dsun.java2d.pmoffscreen=false property first
if your app does lots of translucency/antialiasing.
Also, try setting this env. variable (without the flag
above):
export J2D_PIXMAPS=shared
More info:
http://java.sun.com/javase/6/webnotes/trouble/TSG-Desktop/html/gcghe.html#gdkug
And make sure that you have enough shared memory
on your system
http://java.sun.com/javase/6/webnotes/trouble/TSG-Desktop/html/gcghe.html#gdkti
Thanks,
Dmitri
Java2D Team
[EMAIL PROTECTED] wrote:
I would first try out how well it does on the XVR600, I guess it should be good
enough for most purposes - maybe you don't even need the OpenGL pipeline. You
could also try to set pmoffscreen if you have to render many translucent
objects, or if you do a lot of antialiasing.
As far as I know Nvidia cards are quite well supported on Solaris (Nvidia
provides X11/OpenGL solaris drivers), all in all nvidia cards are the best
consumer cards if you would like to run the OpenGL pipeline.(Don't go for they
cheapest models, 7300GT (which is a 7600) and up are ok).
lg Clemens
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