I've never used a VolatileImage in my code. The only API I can see for you to use is createGraphics() to get a Graphics2D, followed by drawing your Raster back onto the VolatileImage. To draw the Raster you need to create a BufferedImage from it, and then call Graphics2D.drawImage().
However, I have no idea if that's how VolatileImage is really meant to be used... so you should test and be careful. > -----Original Message----- > From: Discussion list for Java 2D API > [mailto:[EMAIL PROTECTED] On Behalf Of > [EMAIL PROTECTED] > Sent: Tuesday, November 20, 2007 9:50 AM > To: [EMAIL PROTECTED] > Subject: Re: [JAVA2D] Saving & restoring a region of a VolatileImage > > OK, thanks for that Mike. But how then do I get the > WritableRaster back into the VolatileImage when I come to > restore the region? > > -- > And loving it, > > -Q > _________________________________________________ > [EMAIL PROTECTED] > (Replace the "SixFour" with numbers to email me) [Message > sent by forum member 'qu0ll' (qu0ll)] > > http://forums.java.net/jive/thread.jspa?messageID=246324 > > ============================================================== > ============= > To unsubscribe, send email to [EMAIL PROTECTED] and > include in the body of the message "signoff JAVA2D-INTEREST". > For general help, send email to [EMAIL PROTECTED] and > include in the body of the message "help". > =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
