> The per-pixel overhead of accessing VRAM would > probably be more > noticeable than the per-operation overhead of getting > the pixels into > the pipeline - unless there was a lot of overlap > between the sysmem images. > > With little or no overlap then it might even be > faster to blit the > component sysmem images rather than a single blit of > the "framebuffer" > image - depending on the difference in the number of > pixels touched...
How come overlapping sysmem images would descrease performance vs non overlapping sysmem images when doing per image blits? [Message sent by forum member 'bitshit' (bitshit)] http://forums.java.net/jive/thread.jspa?messageID=253855 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".