Thanks but that's really old stuff.  And I don't think much
of what is promised has happened.  If you look at my applet,
BufferedImage's draw slower than plain old Image's.

BufferStrategy is a fairly good interface for VolatileImage's
with some glitches showing up on full speed rendering loops.

Seems to me that a lot more could be done now.  Graphics cards
are available with lots'o'vram these days.  Thanks to the gamers.

I just don't see BufferedImages as a real perfomance gainer....

[EMAIL PROTECTED] wrote:
Don't know if you know Chet Haase's Blog entry about buffered images:
http://weblogs.java.net/blog/chet/archive/2003/08/bufferedimage_a_1.html

lg Clemens
[Message sent by forum member 'linuxhippy' (linuxhippy)]

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