Phil,

Allow me to reopen this discussion. It looks like there are a lot of bug 
reports being marked as fixed and those reports sound very similar to the 
question that i had on Windows native rasterizer and translucent composites. 
Specifically, i saw 6749069, 6728834 and 6749060. Has this limitation been 
revisited? Does b32 (or the final planned 6u10) use native rasterizer for 
translucent target destination?

Thanks
Kirill
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