I am going to create application with some vector graphics. I like both Java 
and Qt. So in order to choose a particular one I decided to compare the 
performance of vector graphics rendering. There is a benchmark for Qt from Zack 
Rusin (http://zrusin.blogspot.com/2008/08/fast-graphics.html), so I have just 
rewritten it with Java2D with almost one-to-one correspondence. Here are my 
results of comparison: http://trac-hg.assembla.com/jgears/wiki

My question is the following: am I doing something wrong in Java2D and there is 
a way to improve performance in this simple benchmark? 
I wonder if Java2D d3d pipeline is slower then Qt pure software rendering for 
this simple testcase. And what about Java2D OpenGL pipeline, is it enough to 
pass -Dsun.java2d.opengl=True to enable it?
[Message sent by forum member 'kamre' (kamre)]

http://forums.java.net/jive/thread.jspa?messageID=318539

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