One other minor thing I've noticed: in Renderer.paint move the setting of the AA hint to after fillRect call which fills the bg. No need to have AA set when filling the background.
Won't help a whole lot though. Thanks, Dmitri [EMAIL PROTECTED] wrote:
Jim, thank you for anwsers. By the way I have slightly improved performance by turning off antialiasing for fill operation if it is followed by draw operation for the same path. It seems that there is no sense to antialias fill in such cases. Also some correction for computation of bounds of gradient was made in order to better correspond to Qt version. Results are here: http://trac-hg.assembla.com/jgears/wiki#Java2D [Message sent by forum member 'kamre' (kamre)] http://forums.java.net/jive/thread.jspa?messageID=318756 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
=========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".