Now I'm new to this, but....
In the tutorial at...
http://www.sdsc.edu/~nadeau/Courses/VR99/
It goes over loading "OBJ" files into you scene.
I imagine you could do the same with DXF (AutoCad) files too.
I haven't tried a VRML loader yet (I'm sure there must be one).
You may have to convert your model. I recoment Crossroads (Freeware)
or Rhino3D Demo (DemoWare 15 uses, this is a GREAT product).
neither one will convert from VRML but both will to it (and OBJ).
If the only model you can get is the VRML file and it doesn't work loading
the whole she-bang you may want to consider hacking the text of the VRML file
and break out it's comonents (have fun,I ust thought of thisa and I haven't tried it
yet).
good luck on your endevor.
On Thu, 30 Sep 1999 15:47:24 +0800, Jonathan Albert C. Vallar
<[EMAIL PROTECTED]> wrote:
> I have a problem with my Special Project, a 3D Model
>Implementation of a Virtual University of the Philippine at Los Banos
>using Java 3d. This Special Project is part of the requirements for my
>BSCS Undergraduate degree.
>
> Am I right to say that I can import a rendered model from a
>third-party application such as Corel Draw 9.0 or Cosmo World 2.0 and use
>Java 3d to create an applet that will manipulate the model into available
>functions like: zoom, change lighting, complexity and others. Do they call
>importing as loading such as java loaders?
>
> I have also read on the net that a model should be converted to
>it's java primitives.
>
> Or do I really have to create it from java?
>
> Can anyone please help me? Thank you very much!
>
>
>
>
> Bam-Bam
>
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