Hi there!
The question is whether it is possible to import model (eg, Vrml)
togehter with texture set on it or not? It looks like Vrml parser DOES
recognise lines that reference to external image
> texture ImageTexture {
> url "sky3.jpg"
> }
since when sky3.jpg wasn't in an appropriate place, i got an exception
from Vrml loader's textureloader function. When i fixed the problem,
.wrl file had been parsed without any errors. But the deal is that wrl
model imported into Java3D scene still doesn't look the way it used to
do in 3DMAX (i exported it from 3D MAX in Vrml97 format). And it very
looks like texture is not shown on the model after all.
So, any comments?
vladimir
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