Thanks for the response!
By thrashing, I mean the application is using near 100% of CPU time, only when KeyNavigator is used. I have 128M physical RAM, and am running Java with -mx64m. The scenes I'm testing with have only several thousand geometric primitives distributed across several Shape3Ds.
 
-----Original Message-----
From: Daniel Selman <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Saturday, October 16, 1999 12:43 AM
Subject: Re: [JAVA3D] KeyNavigatorBehavior and thrashing

Andrew,
 
I've not had any problems using KeyNavigator (other than the documented ones). I can't think why you would be "thrashing". I take it you mean the HD is thrashing. How much physical RAM have you got? 64 MB is a practical minimum for Java 3D. What kind of scene are you manipulating?
 
Sorry I can't be of more help,
 
Daniel Selman
 

Reply via email to