I recieved answers for the alternatives to Simple Universe and i am thankfull for that. If some one could tell me how i can change the branchgroup at run time through mouse or keyboard, such that if an object is created of 27 cubelets and i want to select a layer of nine & apply a rotation on them. if i could create a method such that when i press a key certain 9 cubelets are selected where others are not and they are transformed. Now i remove that transform from the nine cubelets. After i have done that i click another key to select another set of nine cube which are added to a specific transform group and that changes the whole branch group. The branch group is changed every time i press a key or interact with it. I want to be able to pick these cubelets by knowing there coordinates, can i do it? The branch group changes every time pls tell me how to do this. Adios Inaam Afzal Khan =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
