David Charles Hirschfield wrote:

> So is it really not possible to add new shape3ds and group objects to
> groups in an active scene?
>
> I'd like to be able to add 3d "game pieces" to a premade board on the
> fly. But I can't simply addChild() to the board once the scene is up and
> running.
>
> Is there a way to do this that I'm missing?
>
> Thanks in advance,
> -David
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
> of the message "signoff JAVA3D-INTEREST".  For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".

No you can't add shapes or transformGroups to a compiled or a live scene. You
have to add the transformGroups and shapes to an unconnected BranchGroup and
then add ( and maybe later detach) that BranchGroup to the scene). Also the
capability for ADD_CHILDREN and DETACH must be set.

kind regards
Hardy Henneberg

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to