Or you can use something like this:

Vector images;
images.add(new ImageIcon("image_name" ));

and you'll have a vector of images, wich you can query using elementAt() method
and getImage() method of the ImageIcon class.

Vincent Erickson wrote:

> This was an area I had a hard time finding out about. There seems to be
> little documentation on it, since most books deal with creating applets, not
> applications. You need to use the Toolkit class. It has a getImage method,
> like Applet does, which lets you load images from a filepath or URL. The
> line of code would look like:
>
> Toolkit.getDefaultToolkit().getImage("filename");
>
> Note that you don't have to create an instance of the class yourself, you
> can use the static method getDefaultToolkit to get one from Java.
>
> -----Original Message-----
> From: Dean Keeler [mailto:[EMAIL PROTECTED]]
> Sent: Monday, December 13, 1999 12:43 PM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] Loading in an Image using JDK1.2
>
> I am writing a application that uses jdk1.2 and java3D.  It will not be run
> as an applet but as an application.  How can I read in jpg files when I am
> not running from an applet?
>
> Dean
>
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--
Best regards,
Dan Todor
---
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