Hi i'm implementing one-point, two-point and three-point perspective viewing... i understand that one-point perspective means the z-axis is intersecting the view plane.... so does this mean that the z-axis has to be at a normal to the view plane? is the normal viewing that we implement when we do setProjectionPolicy (PERSPECTIVE_PROJECTION) considered 1-point, 2point or 3?? Thanks in advance.... =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
